Is the GSG Coupon supposed to show up on your account page under "Coupons" as it did last year? Only the KitBash coupon has showed up for me and it's 3 days since I purchased.
Today is the last day of my current GSG subscription and I haven't got an answer from Otoy support.
Search found 72 matches
- Mon Nov 28, 2022 11:02 am
- Forum: General Discussion
- Topic: Black Friday Thanks
- Replies: 17
- Views: 6692
- Thu Mar 02, 2017 6:55 pm
- Forum: Maxon Cinema 4D
- Topic: Node editor broken again
- Replies: 6
- Views: 2141
Re: Node editor broken again
How about you being more polite? I should not even bother but the way the Octane node editor is build allows for a much faster workflow and by not using the standard API it also allows for greater development in future releases, compare it to the one that Arnold uses which is built with the C4D API ...
- Thu Mar 02, 2017 2:41 am
- Forum: Maxon Cinema 4D
- Topic: Node editor broken again
- Replies: 6
- Views: 2141
Re: Node editor broken again
This is yet another simple thing that's only a problem with Octane, nowhere else and in no other plugin.
Neither of them are using this dialog. Most are on xpresso interface and gui controls of xpresso and Octane plugin is not based on. You can drag images over icon's of ImageTextures. It will ...
- Wed Mar 01, 2017 11:29 pm
- Forum: Maxon Cinema 4D
- Topic: Node editor broken again
- Replies: 6
- Views: 2141
Re: Node editor broken again
It's a C4D window. And i have no control over this. All operations as drag&drop are handled by C4D CORE not plugin. So you have to ask to MAXON.
So I should ask Maxon why your plugin's not working correctly? Maybe they'll say something about making proper use of their API or something..
This is ...
So I should ask Maxon why your plugin's not working correctly? Maybe they'll say something about making proper use of their API or something..
This is ...
- Wed Mar 01, 2017 12:34 pm
- Forum: Maxon Cinema 4D
- Topic: Node editor broken again
- Replies: 6
- Views: 2141
Node editor broken again
A -Win 8.1
B- 2 x GTX 1080, GTX TITAN
C - 64 GB
D - 376.53
E, F - 3.05.3
G - R18.041
If I drag & drop a texture to the Image Texture node it looks like it's loaded but if I select the node again, the texture is gone. If I drag it from the Content Browser nothing happens.
B- 2 x GTX 1080, GTX TITAN
C - 64 GB
D - 376.53
E, F - 3.05.3
G - R18.041
If I drag & drop a texture to the Image Texture node it looks like it's loaded but if I select the node again, the texture is gone. If I drag it from the Content Browser nothing happens.
- Mon Feb 06, 2017 5:14 am
- Forum: General Discussion
- Topic: How many GPUs can I use?
- Replies: 5
- Views: 5096
Re: How many GPUs can I use?
Hi there!
I plan to invest money in 4-5 cards external farm for rendering/mining. As I understand the difference in x1 and x16 pcie is scene-loading speed, how much of a difference does that deal?
I'm just thinking about motherboard choice...do I need 5 pcie slots or it;s not a big difference with ...
I plan to invest money in 4-5 cards external farm for rendering/mining. As I understand the difference in x1 and x16 pcie is scene-loading speed, how much of a difference does that deal?
I'm just thinking about motherboard choice...do I need 5 pcie slots or it;s not a big difference with ...
- Sun Jan 29, 2017 3:13 pm
- Forum: General Discussion
- Topic: How many GPUs can I use?
- Replies: 5
- Views: 5096
Re: How many GPUs can I use?
You can use any PCIe, x1 - x16. To use 9 GPUs you'll have to use PCIe splitters.
If you're considering 780s you might want to take a look at 970s instead, performance is similar but they draw less powers and got 1 GB more RAM.
You're going to need a more powerful PSU for anything more than a ...
If you're considering 780s you might want to take a look at 970s instead, performance is similar but they draw less powers and got 1 GB more RAM.
You're going to need a more powerful PSU for anything more than a ...
- Tue Jan 24, 2017 6:57 pm
- Forum: Autodesk 3Ds Max
- Topic: Octane Specular Noise Problem.
- Replies: 12
- Views: 14291
Re: Octane Specular Noise Problem.
path tracing
CI Clump = 1-5
Coherent Ratio 0.3
Filter size 1.0
caustic blur = 0
I would say that Coherent Ratio should be 0 for animations as it' wildly inconsistent across frames and cause a lot of flicker!
when configuring 0.3 no flicker, tested me several times, and for film and for small ...
CI Clump = 1-5
Coherent Ratio 0.3
Filter size 1.0
caustic blur = 0
I would say that Coherent Ratio should be 0 for animations as it' wildly inconsistent across frames and cause a lot of flicker!
when configuring 0.3 no flicker, tested me several times, and for film and for small ...
- Tue Jan 03, 2017 2:46 pm
- Forum: Autodesk 3Ds Max
- Topic: Octane Specular Noise Problem.
- Replies: 12
- Views: 14291
Re: Octane Specular Noise Problem.
I would say that Coherent Ratio should be 0 for animations as it' wildly inconsistent across frames and cause a lot of flicker!Elvissuperstar007 wrote:path tracing
CI Clump = 1-5
Coherent Ratio 0.3
Filter size 1.0
caustic blur = 0
- Tue Dec 20, 2016 5:38 pm
- Forum: Maxon Cinema 4D
- Topic: Lacking performance when working with hi-res textures.
- Replies: 13
- Views: 5600
Re: Horrible performance when working with hi-res textures.
That's not true, it was in one of my posts 3 months ago. And you definitely read that one.aoktar wrote:Also I didn't see this kind of feedbacks from others