Search found 8 matches

by phen93
Fri Dec 27, 2013 6:08 pm
Forum: Blender
Topic: OctaneRender™ for Blender 1.20.2 - 2.8 beta Win [OBSOLETE]
Replies: 56
Views: 28221

Re: OctaneRender™ for Blender 1.20.2 - 2.8 beta Win [CURRENT]

Just bought the plugin and its fantastic, thanks JimStar! One thing I have noticed though is the absence of subsampling/render priority options and there is no gradient texture node. Is there any ETA on these?
by phen93
Mon Apr 23, 2012 2:27 am
Forum: Demo Version Questions & Discussion
Topic: OctaneRender crashes on launch in OSX
Replies: 9
Views: 5610

Re: OctaneRender crashes on launch in OSX

I think '/Developer/GPU Computing' applies only for the GPU Computing SDK which I assume you would not have installed so ignore that part.
by phen93
Mon Apr 23, 2012 2:24 am
Forum: Demo Version Questions & Discussion
Topic: OctaneRender crashes on launch in OSX
Replies: 9
Views: 5610

Re: OctaneRender crashes on launch in OSX

Ok according to the NVIDIA documentation ( http://developer.download.nvidia.com/compute/DevZone/docs/html/C/doc/CUDA_Getting_Started_Mac.pdf )
You can uninstall your current version by
"...deleting the files from /usr/local/cuda and from /Developer/GPU
Computing, the default installation locations ...
by phen93
Sat Apr 21, 2012 11:34 pm
Forum: Demo Version Questions & Discussion
Topic: OctaneRender crashes on launch in OSX
Replies: 9
Views: 5610

Re: OctaneRender crashes on launch in OSX

First I would try running the cuda 4.0 installer and crossing your fingers that it will offer to uninstall the currently installed version of cuda like it does on linux.
by phen93
Sat Apr 21, 2012 12:09 am
Forum: Blender
Topic: Render Camera Animation
Replies: 3
Views: 2294

Re: Render Camera Animation

As far as workflow goes, I think it works like this:

1. Export your scene using the still image option. Configure all of your material/lighting/integrator/etc. settings and then save the .ocs file.

2. Back in blender, change the export option to animation, making sure that the file path option ...
by phen93
Sat Apr 21, 2012 12:01 am
Forum: Blender
Topic: Render Camera Animation
Replies: 3
Views: 2294

Re: Render Camera Animation

Most recent exporter supports bmesh api's and thusly works with the current version of blender
http://www.refractivesoftware.com/forum ... 32&t=16409
by phen93
Mon Mar 26, 2012 6:15 pm
Forum: Demo Version Questions & Discussion
Topic: Motion blur
Replies: 3
Views: 3537

Re: Motion blur

At the moment it's camera blur only; for anything else you'll need to use a post-process effect.
by phen93
Fri Mar 23, 2012 1:29 am
Forum: M is for Metaverse Gallery
Topic: Octane, Blender Animation
Replies: 9
Views: 4520

Re: Octane, Blender Animation

Awesome design! Also digging the terminator-ish text/wireframe style. Did you export your scene manually to Octane as .obj files per frame or did you use the Octane plugin? And is the motion blur achieved in Octane or is that a post effect?

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