Hi Davve,
best way to work with texture imho is to load them just as usual in Modo and then drag the texture into the schematic. Now connect the filename to the filnename input of the image node. This way modo will handle the urls if a paths changes.
Thank you for this, will try it out!
Cheers ...
Search found 32 matches
- Thu Oct 05, 2023 4:25 pm
- Forum: Foundry Modo
- Topic: Remap texture paths
- Replies: 2
- Views: 3177
- Wed Oct 04, 2023 10:04 pm
- Forum: Foundry Modo
- Topic: Remap texture paths
- Replies: 2
- Views: 3177
Remap texture paths
Hi,
I'm trying to figure out how to change textur dir. I swapped my drive letter and now my texture paths are broken.
Any easy fix for this?
Cheers
David
I'm trying to figure out how to change textur dir. I swapped my drive letter and now my texture paths are broken.
Any easy fix for this?
Cheers
David
- Wed Mar 08, 2023 11:01 am
- Forum: Foundry Modo
- Topic: "Too many verticies" !!
- Replies: 1
- Views: 1126
"Too many verticies" !!
Hi, I need help with this error message I'm receiving from time to time (seem rather unpredictable). Error being "Too many verticies".
My current system is:
Laptop 16gb ram with GTX 1080 max Q for the veiwport, and an external GTX 3090 24Gb for rendering.
What should my Max vertex settings be?
I ...
My current system is:
Laptop 16gb ram with GTX 1080 max Q for the veiwport, and an external GTX 3090 24Gb for rendering.
What should my Max vertex settings be?
I ...
- Tue Aug 02, 2022 9:58 pm
- Forum: Foundry Modo
- Topic: DOCUMENTATION ADDENDUM: Background Plate
- Replies: 4
- Views: 71074
Re: DOCUMENTATION ADDENDUM: Background Plate
Hi paul!
Is this the way to render a backdrop image ? I've been having trouble with that previously.
When I tries this method the only result I get is the image on a sphere and not a plane projected from the camera...
D
Is this the way to render a backdrop image ? I've been having trouble with that previously.
When I tries this method the only result I get is the image on a sphere and not a plane projected from the camera...
D
- Wed Feb 09, 2022 6:54 am
- Forum: Autodesk Maya
- Topic: Apply Output Transform Option Box
- Replies: 2
- Views: 2405
Apply Output Transform Option Box
Hi,
I'm having trouble with the "Apply Output Transform Option Box" being grayed out in the render settings. Any ideas on why this happens?
Best regards
David
I'm having trouble with the "Apply Output Transform Option Box" being grayed out in the render settings. Any ideas on why this happens?
Best regards
David
- Fri Oct 15, 2021 5:06 am
- Forum: General Discussion
- Topic: Flickering denoise
- Replies: 2
- Views: 1010
Re: Flickering denoise
bepeg4d wrote:Try with 2020.2.5 demo, to see if the issue has been already fixed.
If not enough, please share the scene for a deeper investigation.
ciao
Beppe
Thank you, will check it out.
David
- Tue Oct 12, 2021 7:34 pm
- Forum: General Discussion
- Topic: Flickering denoise
- Replies: 2
- Views: 1010
Flickering denoise
Hey,
Any tips on how to get a flicker free denoise pass? Currently I'm running at very high samples in the denoise settings but still it flickers in animation. Any thoughts?
Octane version 4.05
cheers
David
Any tips on how to get a flicker free denoise pass? Currently I'm running at very high samples in the denoise settings but still it flickers in animation. Any thoughts?
Octane version 4.05
cheers
David
- Tue Mar 20, 2018 6:34 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 218096
Re: Hello World: OctaneRender 4 is here
Any solution to the, denoise make octane crash yet?
I can't sure find one..
Updated driver and all.
GeForce 1080Ti
GeForce Titan
24gb ram
Win 10
David
I can't sure find one..
Updated driver and all.
GeForce 1080Ti
GeForce Titan
24gb ram
Win 10
David
- Mon Mar 19, 2018 9:33 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 218096
Re: Hello World: OctaneRender 4 is here
Same for me.funk wrote:I tried installing 391.01 with the clean install option (only installed gfx driver and physx), but denoiser still crashes for me unfortunately

,
- Mon Mar 19, 2018 7:53 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 218096
Re: Hello World: OctaneRender 4 is here
This looks very promising, congratulations on the update.
Also getting crashes when trying the denoiser though
David
Also getting crashes when trying the denoiser though

David