Search found 30 matches

by AdA
Tue Jun 08, 2010 5:18 am
Forum: Maxon Cinema 4D
Topic: Octane exporter for C4D version 0.03
Replies: 37
Views: 24294

Re: Octane exporter for C4D version 0.03

Again, good job!
Exporter works fine.
In addition I found a small plugin to split selection, it's handy.

http://www.xsyann.com/?cat=10

Keep the good work.
by AdA
Tue Jun 01, 2010 7:18 am
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

abstrax:
Thank you again.
With C4D exporter I have no more problems with smoothing groups.
Also I noticed a great impromvement of specular materials. I dont understand yet why but I will do more tests.
by AdA
Mon May 31, 2010 5:59 am
Forum: Maxon Cinema 4D
Topic: Octane exporter for C4D 0.01
Replies: 46
Views: 42297

Re: Octane exporter for C4D 0.01

Good job!
The geometry export works like a charm.
by AdA
Mon May 31, 2010 5:20 am
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

We are talking about 80 textures in C4D. In octane I get rid of 10 of them.
Again Paul Russam's church, now with stained glass.
by AdA
Fri May 28, 2010 3:02 pm
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

Sure
by AdA
Fri May 28, 2010 2:14 pm
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

I rather think there is a limit in octane number of textures ( materials)
I can't load any more texture (...maximum number of 32bpp textures...)

The last release is very stable, I couldn't make it crash. Nice job Radiance.
by AdA
Fri May 28, 2010 5:31 am
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

That's the limit of my GTX275, I think...
I reached the maximum number of textures.
I still have 400MB free so maybe I can do a trick to put the stained glass.


This extraordinary sketchup model belongs to Paul Russam
by AdA
Wed May 26, 2010 1:40 pm
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

hdr map on diffuse material, no other light ( black )

Seems it works only in RC3
by AdA
Wed May 26, 2010 1:13 pm
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

Octane abuse
by AdA
Wed May 26, 2010 8:17 am
Forum: Works In Progress
Topic: Playing around
Replies: 28
Views: 12832

Re: Playing around

Some quick dirty renderings

The hdr lighting is one of the best, but brute force (pathtracing) cannot solve everything
They are some things I'm waiting ( I know most of them are about to be done )

Most important, from my point of view are:
major improvements: MLT, Lights and why not Bidir;
minor ...

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