Search found 8 matches
- Mon Nov 07, 2011 7:59 am
- Forum: News & Announcements
- Topic: Refractive Software® announces OctaneRender® for 3ds max®
- Replies: 438
- Views: 336930
- Wed Jul 20, 2011 4:31 am
- Forum: Autodesk Maya
- Topic: Scaling issues in maya
- Replies: 24
- Views: 14922
Re: Scaling issues in maya
I think the scaling function needs to go back into the exporter for the time being. You shouldn't be exporting a rig file directly anyways. You should always be baking your geo at worldspace. Once you have cached Geo, there should be no problems exporting that into Octane using the exporter.
Or ...
Or ...
- Tue Jul 19, 2011 6:02 pm
- Forum: Autodesk Maya
- Topic: Scaling issues in maya
- Replies: 24
- Views: 14922
Re: Scaling issues in maya
Why scale everything to .01? The scale function should be on the exporter. Why should I have to pay the price because some people don't know how to properly rig and model to correct scale?
- Tue Jul 19, 2011 8:01 am
- Forum: Autodesk Maya
- Topic: Scaling issues in maya
- Replies: 24
- Views: 14922
Re: Scaling issues in maya
You guys need to get your shit together. :D It's pretty basic conversion. I can't believe a version 2.5 exporter doesn't work. Was it released 2.5 days? Hehehe I'm just joking.
Pulling out scale function in script because people have problems with animation is no solution. If anything, those ...
Pulling out scale function in script because people have problems with animation is no solution. If anything, those ...
- Tue Jul 19, 2011 6:48 am
- Forum: Autodesk Maya
- Topic: camera / unit nightmare
- Replies: 5
- Views: 3211
Re: camera / unit nightmare
bazuka: You should never be exporting a rigged character anyways.. You should learn how to create geo cached scene file from maya. Most renderers don't do well converting rigs with history.
I have all of my settings correct but my scene will not correctly export from Maya 2012.
I notice from a ...
I have all of my settings correct but my scene will not correctly export from Maya 2012.
I notice from a ...
- Tue Jul 19, 2011 6:33 am
- Forum: Autodesk Maya
- Topic: Beta 2.2 RC1: Maya exporter plugin (unofficial)
- Replies: 361
- Views: 166358
Re: Beta 2.2 RC1: Maya plugin testing thread
Is there a problem going from a Maya scene that is in centimeters to Octane? The camera is in worldspace in Maya, and its not transferring over correctly.
- Fri Jul 08, 2011 7:37 am
- Forum: General Discussion
- Topic: Gloss material IOR (Frenel)
- Replies: 2
- Views: 1081
Re: Gloss material IOR (Frenel)
After digging around I notice the IOR and reflection amount are linked together.. Can I ask why this is?
- Thu Jul 07, 2011 8:27 pm
- Forum: General Discussion
- Topic: Gloss material IOR (Frenel)
- Replies: 2
- Views: 1081
Gloss material IOR (Frenel)
Where do you adjust this for a Gloss material? I can't find anything for adjusting the front and side facing reflection amount.
That's my one and only question.
Thanks!
That's my one and only question.
Thanks!