Search found 51 matches
- Tue Dec 18, 2018 4:48 pm
- Forum: Works In Progress
- Topic: Stitches by displacement or mech? Share expirience!
- Replies: 6
- Views: 7852
Re: Stitches by displacement or mech? Share expirience!
Thx for hint, but could'n find any tutorials or pictures how to make stitches with Hair modifier. Any links or own practices?
- Sun Dec 16, 2018 12:33 am
- Forum: Works In Progress
- Topic: Stitches by displacement or mech? Share expirience!
- Replies: 6
- Views: 7852
Stitches by displacement or mech? Share expirience!
Hi,
I've faced a problem how to make automotive stitches. Below is latest progress with displacement, but I'm still not happy.
Could you guys share you workflow how to make stitches?
I've faced a problem how to make automotive stitches. Below is latest progress with displacement, but I'm still not happy.
Could you guys share you workflow how to make stitches?
- Sat Dec 15, 2018 2:17 pm
- Forum: Bug Reports
- Topic: Displacement geometry problem
- Replies: 2
- Views: 1610
Re: Displacement geometry problem
Well, those are two independent surfaces, although identical, meaning I can do Unwrapping with no problems. But trick with mid level works fine, THX!
Actually this is the car steer wheel model and I tryed to make stitches with displacement, as shown here:
https://www.behance.net/gallery/72194483 ...
Actually this is the car steer wheel model and I tryed to make stitches with displacement, as shown here:
https://www.behance.net/gallery/72194483 ...
- Tue Dec 11, 2018 10:54 pm
- Forum: Bug Reports
- Topic: Displacement geometry problem
- Replies: 2
- Views: 1610
Displacement geometry problem
Hi,
I made two identical objects and applied a displacement map to one of them. The most of displacement texture is black, meaning no displacement. The result is unexpected. See pics below. How to fix?
Second picture is same but with opacity map (same texture as for displacement).
The displacement ...
I made two identical objects and applied a displacement map to one of them. The most of displacement texture is black, meaning no displacement. The result is unexpected. See pics below. How to fix?
Second picture is same but with opacity map (same texture as for displacement).
The displacement ...
- Sun Jun 14, 2015 9:29 am
- Forum: Works In Progress
- Topic: R34
- Replies: 2
- Views: 2002
Re: R34
Geometry isn't perfect. Look the sideline reflections. Headlights glass is too close to body. Everything is just to my vision.
- Fri Jun 12, 2015 9:55 am
- Forum: M is for Metaverse Gallery
- Topic: Portrait with Octane Hair (from Carrara)
- Replies: 7
- Views: 3033
Re: Portrait with Octane Hair (from Carrara)
In the 1st picture hairs are too thick however more realistic. Would you show the same hairs but thinner?Thanks for looking - if you have any useful tips, I'd be happy to hear them.
- Thu Jun 11, 2015 8:39 pm
- Forum: M is for Metaverse Gallery
- Topic: Portrait with Octane Hair (from Carrara)
- Replies: 7
- Views: 3033
Re: Portrait with Octane Hair (from Carrara)
First are better although not perfect
- Thu Jun 11, 2015 3:41 pm
- Forum: M is for Metaverse Gallery
- Topic: SUV concept
- Replies: 2
- Views: 1395
Re: SUV concept
Sorry that switch from English for a moment....
Спс за критику!
Ну да, освещение не соответствует заднику, т.к. на мой вкус такое лучше с художественной точки зрения. Допиливать не охота, энтузиазм к этой работе пропал
Спс за критику!
Ну да, освещение не соответствует заднику, т.к. на мой вкус такое лучше с художественной точки зрения. Допиливать не охота, энтузиазм к этой работе пропал

- Thu Jun 11, 2015 7:41 am
- Forum: M is for Metaverse Gallery
- Topic: SUV concept
- Replies: 2
- Views: 1395
SUV concept
Test scene with SUV concept. Path tracing about 3000 samples
- Sat May 30, 2015 7:50 am
- Forum: M is for Metaverse Gallery
- Topic: Realistic Audi A6 Interior
- Replies: 3
- Views: 2036
Re: Realistic Audi A6 Interior
Good, except the mat of the central part of the steering wheel and the backplate image. How about the exterior?