Search found 5 matches
- Thu Sep 25, 2014 4:38 pm
- Forum: DAZ Studio
- Topic: OcDS 1.5/2.0 PREVIEW
- Replies: 42
- Views: 21594
Re: OcDS 1.5/2.0 PREVIEW
for some reason it does not recognize my Version 2.06 OctaneLive Account settings, so I cannot activate the plugin for Version 2.0
- Sat Sep 13, 2014 10:49 pm
- Forum: M is for Metaverse Gallery
- Topic: Shadow and Light
- Replies: 3
- Views: 1850
Shadow and Light
This is just a simple setup done in Daz Studio and rendered in octane. No postwork.
Thanks for your comments...
Thanks for your comments...
- Fri Jun 06, 2014 7:47 pm
- Forum: DAZ Studio
- Topic: frustrating Cornea Problems
- Replies: 6
- Views: 3318
Re: frustrating Cornea Problems
thanks for your help! I will keep you updated on good settings... but the most important thing was the cornea removal stuff I simply overlooked... I can assure you that was frustrating 

- Thu Jun 05, 2014 8:33 pm
- Forum: DAZ Studio
- Topic: frustrating Cornea Problems
- Replies: 6
- Views: 3318
Re: frustrating Cornea Problems
THANKS you pointed me in the right direction!
ooh yes on the preferences tab. cornea was included in the surface materials (have to check what that setting really means)
If I remove cornea from there, reflections appear immediately. I assigned architectural glass to it, but renders become very ...
ooh yes on the preferences tab. cornea was included in the surface materials (have to check what that setting really means)
If I remove cornea from there, reflections appear immediately. I assigned architectural glass to it, but renders become very ...
- Thu Jun 05, 2014 6:30 pm
- Forum: DAZ Studio
- Topic: frustrating Cornea Problems
- Replies: 6
- Views: 3318
frustrating Cornea Problems
Hi everybody
my problem is that no matter what settings I adjust for the "cornea" material it is not reflected in the render. The goal is to create a nice eye reflection but noting worked so far. Nothing I adjusted was actually visible in the render...
I tried:
assigning different materials from ...
my problem is that no matter what settings I adjust for the "cornea" material it is not reflected in the render. The goal is to create a nice eye reflection but noting worked so far. Nothing I adjusted was actually visible in the render...
I tried:
assigning different materials from ...