Search found 16 matches

by Tufve
Mon Feb 05, 2018 4:15 pm
Forum: Autodesk 3Ds Max
Topic: 3ds 2018 Interactive workflow
Replies: 1
Views: 1148

Re: 3ds 2018 Interactive workflow

Okay so Autodesk has decided to discontinue 3ds Stingray (Interactive) so please disregard the above question.

Thanks!
by Tufve
Fri Feb 02, 2018 10:02 pm
Forum: Autodesk 3Ds Max
Topic: 3ds 2018 Interactive workflow
Replies: 1
Views: 1148

3ds 2018 Interactive workflow

Hi!
As 3ds interactive is on the market we are looking for a alternative workflow transferring our Revit projects -> 3ds 2018 -> 3ds interactive VR studio.
We are currently switching Revit material to Octane in 3ds and use it as the main render setup.
Currently 3ds interactive translate Vray ...
by Tufve
Sat Feb 20, 2016 8:53 am
Forum: Works In Progress
Topic: Project House
Replies: 9
Views: 9594

Re: Project House

You're right Builtdown!
DOF is set way high.
My material used in the scene is nothing I am proud of so the DOF hides all my lost details haha
Nice examples on the link. Really.

I will upgrade my material and I will increase detailing of the scene.

Great forum for feedback! Thank you all!
I really ...
by Tufve
Mon Feb 08, 2016 10:37 pm
Forum: Works In Progress
Topic: Project House
Replies: 9
Views: 9594

Re: Project House

Thanks! I will check it out! I am studying more Linear workflow to get the lightning to fall more realistic.
I will repost a new version when I get more detailing in.
Lights are tough but fun to learn about!
Appreciate your input!
by Tufve
Fri Jan 29, 2016 11:01 am
Forum: Works In Progress
Topic: Project House
Replies: 9
Views: 9594

Re: Project House

No bloom..:) I will render a new one and set octane post OFF.
Fix some material and make a clean crisp image without camera aperture and post process in PS.

Anyway, here is a new render:
social1.png
by Tufve
Tue Jan 26, 2016 4:47 pm
Forum: Works In Progress
Topic: Project House
Replies: 9
Views: 9594

Re: Project House

Thanks for the feedback!
I will clean up the render with less bloom.
I did only use the octane plugin post process. Will give it a try in PS.
I repost later on.
Happy for any more comment :)
by Tufve
Tue Jan 26, 2016 12:35 am
Forum: Works In Progress
Topic: Project House
Replies: 9
Views: 9594

Project House

Ongoing project on an house extension.
3ds Max and plugin.
Only post is within Octane plugin.
PT + ies + HDRI
Please comment :)
tomt.png
social5.png
social6.png
vinkel5.jpg
by Tufve
Thu Apr 09, 2015 9:28 pm
Forum: Works In Progress
Topic: Swedish house by road
Replies: 5
Views: 3300

Re: Swedish house by road

I would like to suggest to try camera on eye level (i.e. 1.65m) and show more sky above the building to get more natural camera feeling and better layout. Show more of the side of the house might improve the image too.

Thanks Rappet!
Your inputs gave a hole different approach for the composition ...
by Tufve
Thu Apr 09, 2015 9:23 pm
Forum: Works In Progress
Topic: Swedish house by road
Replies: 5
Views: 3300

Re: Swedish house by road

hi
not bad of course. everything looked too flat due to sun position. let the shadows shape the objects.(may play with hdri or sun+hdri) also too low contrast. have a look at the attachment. the surfaces in the dark and bright are too close eachothers. you can play with the gamma value of your ...
by Tufve
Tue Apr 07, 2015 8:26 pm
Forum: Works In Progress
Topic: Swedish house by road
Replies: 5
Views: 3300

Re: Swedish house by road

Is it that bad? not even a comment on anything?
Well.. maybe a booring project
anyway
Bush need detailing on leafs.
Maybe ground need more displacement for depth.
Road need more deept and dirt.
Windows would need more "filling" ie drapes etc

Anyone have a tip on camera setting?
Will add more blur ...

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