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- Wed Sep 30, 2026 7:51 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sharp?
- Replies: 2
- Views: 374
Re: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sh
For smoothing out those sharp pixel edges on close-ups, try tweaking the texture filter mode on the source node (or pre-blurring the map slightly in your composite/editor).