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by RayRalph
Wed Sep 30, 2026 7:51 am
Forum: Demo Version Questions & Discussion
Topic: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sharp?
Replies: 2
Views: 374

Re: 3ds max - Is it possible to smoothen out Vertex Displacement's Auto bump map so pixel squares are soft instead of sh

For smoothing out those sharp pixel edges on close-ups, try tweaking the texture filter mode on the source node (or pre-blurring the map slightly in your composite/editor).

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