Search found 73 matches

by Piernik
Wed Jan 01, 2014 6:10 pm
Forum: M is for Metaverse Gallery
Topic: BURNER
Replies: 3
Views: 1916

Re: BURNER

dktw wrote:cool:)
have You used the "thin film" option in this stainless steal shader?
how many light bounces have You render?

looks really good
regards
:)
Hi!

Thanks :), yes i used but "Film Width" this is probably what you mean, and the light is the HDRi image.

Regards.
by Piernik
Wed Dec 18, 2013 9:58 pm
Forum: M is for Metaverse Gallery
Topic: BURNER
Replies: 3
Views: 1916

BURNER

Hi all!

Fast model and render.
All comments welcome :)

Regards.
by Piernik
Wed Dec 18, 2013 9:22 pm
Forum: M is for Metaverse Gallery
Topic: Low poly landscape
Replies: 8
Views: 3695

Re: Low poly landscape

For a commercial project, the 3d was for free so I gave it a go at low poly, it was actually fun to do, supposed to be a real quick one, only when it's rendered with heavy DOF in 4200x2930 takes 15-20 mins on two GPUs .. and you can't go wrong with too much DOF here :)

Used a lot of dirt texture ...
by Piernik
Wed Dec 18, 2013 2:53 pm
Forum: M is for Metaverse Gallery
Topic: BULB and DUST
Replies: 11
Views: 4271

Re: BULB and DUST

bepeg4d wrote:fantastic scattering madness :D
how is made the dust material?
simple diffuse with transmittance?
ciao beppe
Thanks beppe! :)

Yes diffuse with transmittance and texture.

Regards.
by Piernik
Wed Dec 18, 2013 1:56 pm
Forum: M is for Metaverse Gallery
Topic: BULB and DUST
Replies: 11
Views: 4271

Re: BULB and DUST

steveps3 wrote:How many particles was that, looks like a lot :)
Hi!

Yes it is, about 230000 particles.

Regards
by Piernik
Wed Dec 18, 2013 10:04 am
Forum: M is for Metaverse Gallery
Topic: BULB and DUST
Replies: 11
Views: 4271

Re: BULB and DUST

cleanerxx wrote:this is amazing!
what´s your basic workflow using a particle system?
Thanks!

Yes it is particle system.

Regards.
by Piernik
Wed Dec 18, 2013 9:21 am
Forum: M is for Metaverse Gallery
Topic: BULB and DUST
Replies: 11
Views: 4271

BULB and DUST

Hello!

After 2 days and 2 night at last end the work! :)

enjoy!
by Piernik
Wed Dec 18, 2013 8:35 am
Forum: M is for Metaverse Gallery
Topic: Ginger Bread House
Replies: 10
Views: 4241

Re: Ginger Bread House

Hi Everyone,

Below is our company Christmas card. The first image was the main card and the images below are "just for fun" shots. There's a bit of space at the top above the house, which is where the text went on the actual card. It was really nice to do this and take a break from the usual work ...
by Piernik
Mon Dec 16, 2013 11:00 am
Forum: Works In Progress
Topic: BULB and DUST
Replies: 4
Views: 2943

Re: BULB and DUST

A dust bulb looks a bit different.
You started well with the fingerprints on it. I think by reducing the dust flakes in size a lot and using an additional texture on the glass itself (maybe a falloff with a more opaque material on the top) could nail it.
http://www.adpic.de/data/picture/detail ...
by Piernik
Mon Dec 16, 2013 10:43 am
Forum: Works In Progress
Topic: BULB and DUST
Replies: 4
Views: 2943

Re: BULB and DUST

Looks really great :)

The only thing looking strange is the white reflection of the bulb illumination the room?
And I would suggest putting some dust also on top of the yellow plastic socket and the cables.
exactly :) just working on the.
How did you make the dust? Modelled and scattered geometry ...

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