Hey!
I've been playing around with the Octane OSL Camera shaders in blender and I have encountered some issues:
1.
To get the render uv's I'm using the 'getattribute("hit:uv", 2, uv)' function. However, this seems to not take into account the cameras uv's, only the current screen area.
So when I ...
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- Thu Apr 10, 2025 10:55 am
- Forum: Demo Version Questions & Discussion
- Topic: OSL Camera shader in Blender
- Replies: 0
- Views: 149