Solaris IPR Does Not Update Material Changes Without Resetting the Render
I'm experiencing a persistent issue with OctaneRender in Houdini Solaris that has been present for several versions, including OctaneRender 2026.6.0.0 for Houdini Production.
Whenever I make changes to a material in ...
Search found 14 matches
- Thu Oct 15, 2026 6:43 pm
- Forum: Releases
- Topic: OctaneRender 2026.6.0.0 for Houdini Production (2026.6.0.0)
- Replies: 2
- Views: 150
- Mon Oct 12, 2026 9:54 pm
- Forum: Releases
- Topic: OctaneRender 2027.1.Alpha_3.0 for Houdini Production (2027.1.Alpha_3.0)
- Replies: 19
- Views: 1228
Re: OctaneRender 2027.1.Alpha_3.0 for Houdini Production (2027.1.Alpha_3.0)
[Bug] Solaris Camera: Color Space menu script floods the Undo History
Octane 2027.1 Alpha 3 | Houdini 22.0.459 | Windows
Issue: Ctrl+Z becomes almost unusable in Solaris. Each redraw of the Camera LOP parameters adds "hou.Node.createNode / Delete Node" entries to the undo stack, and leftover RGB ...
Octane 2027.1 Alpha 3 | Houdini 22.0.459 | Windows
Issue: Ctrl+Z becomes almost unusable in Solaris. Each redraw of the Camera LOP parameters adds "hou.Node.createNode / Delete Node" entries to the undo stack, and leftover RGB ...
- Mon Sep 14, 2026 1:13 am
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
I honestly do not understand the current state of the Octane integration with Solaris. Too many exposed features simply do not work or behave inconsistently.
Octane may be one of the best render engines available in terms of image quality, but its Solaris integration is deeply disappointing.
Is ...
- Sun Aug 09, 2026 4:38 am
- Forum: General Discussion
- Topic: Octane Standalone Needs a Serious UI Rethink
- Replies: 1
- Views: 501
Octane Standalone Needs a Serious UI Rethink
I recently started using the Standalone version and, as an Octane user, I can say that Octane is one of the most powerful render engines available today. The rendering performance is incredible.
You have built an incredibly powerful GPU renderer, but the workflow constantly puts unnecessary barriers ...
You have built an incredibly powerful GPU renderer, but the workflow constantly puts unnecessary barriers ...
- Mon Aug 03, 2026 4:35 am
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
Hi there again, sorry for posting so much, but I keep finding more things that I feel aren't working.
I've been spending more time exploring Octane for Solaris, and the more I use it, the more I find features that are missing or don't integrate well with the Solaris workflow.
One example is ...
- Sun Aug 02, 2026 8:07 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
Hi there again, sorry for posting so much, but I keep finding more things that I feel aren't working.
I've been spending more time exploring Octane for Solaris, and the more I use it, the more I find features that are missing or don't integrate well with the Solaris workflow.
One example is ...
I've been spending more time exploring Octane for Solaris, and the more I use it, the more I find features that are missing or don't integrate well with the Solaris workflow.
One example is ...
- Sat Aug 01, 2026 10:58 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
Hi there,
I'm working on a scene where you can see the "Visibility" issues because the original scene couldn't be shared with you. I wiil send you very soon.
Meanwhile, I'm experiencing a new bug/crash with Octane and particles. The crash occurs every time I start the IPR in Solaris, before the ...
I'm working on a scene where you can see the "Visibility" issues because the original scene couldn't be shared with you. I wiil send you very soon.
Meanwhile, I'm experiencing a new bug/crash with Octane and particles. The crash occurs every time I start the IPR in Solaris, before the ...
- Thu Jul 30, 2026 7:35 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
I honestly do not understand the current state of the Octane integration with Solaris. Too many exposed features simply do not work or behave inconsistently.
For example:
Particle size settings inside Render Geometry Settings do not work.
Hair width, curve type, and other curve-related options ...
- Wed Jul 29, 2026 12:11 am
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
I honestly do not understand the current state of the Octane integration with Solaris. Too many exposed features simply do not work or behave inconsistently.
For example:
Particle size settings inside Render Geometry Settings do not work.
Hair width, curve type, and other curve-related options ...
- Tue Jul 28, 2026 10:52 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2026.4.0.0 [OBSOLETE]
- Replies: 19
- Views: 2546
Re: OctaneRender for HoudiniSolaris 2026.4.0.0
I honestly do not understand the current state of the Octane integration with Solaris. Too many exposed features simply do not work or behave inconsistently.
For example:
Particle size settings inside Render Geometry Settings do not work.
Hair width, curve type, and other curve-related options do ...
For example:
Particle size settings inside Render Geometry Settings do not work.
Hair width, curve type, and other curve-related options do ...