Thanks guys, you are right, a bit post work will make them looks a bit nicer, but.. here is a big but...
reason why we don't want to apply any post production for all images, is simply because I would like to show the original models in rendering^^ and I even took out any lut in Octane (by setting ...
Search found 184 matches
- Thu Aug 22, 2019 10:05 am
- Forum: M is for Metaverse Gallery
- Topic: Release Octane Sofa model Collections for 3ds Max
- Replies: 3
- Views: 2887
- Fri Aug 09, 2019 3:18 am
- Forum: M is for Metaverse Gallery
- Topic: Release Octane Sofa model Collections for 3ds Max
- Replies: 3
- Views: 2887
Release Octane Sofa model Collections for 3ds Max
Hey guys, we just release 3 new sofa model collections for Fstorm Render. The new model collection has extremely GPU render engine optimized with LOWER vram usage and LESS texture count. It can be rendered within seconds to achive a high quality render results. Check out our website to see more ...
- Wed Jun 07, 2017 8:44 am
- Forum: General Discussion
- Topic: GPU rendering on google cloud vs octane cloud?
- Replies: 7
- Views: 7643
Re: GPU rendering on google cloud vs octane cloud?
Hey guys, I am the author of the cloud render video tutorials. Let me answer some questions for the google cloud gpu render things.
how does that only score 542?!
Tesla k80 is a dual gpu, so 8gpus means actually there are 4 physical cards attached. Also k80 is Kepler based architecture, so for ...
how does that only score 542?!
Tesla k80 is a dual gpu, so 8gpus means actually there are 4 physical cards attached. Also k80 is Kepler based architecture, so for ...
- Fri Oct 07, 2016 3:19 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.03.4 - 4.20 [OBSOLETE]
- Replies: 19
- Views: 10072
Re: OctaneRender® for 3ds max® v3.03.4 - 4.20 [TEST]
i attached the log. We have 7 itoo forests in the scene. Main one has trees and the other 6 have grass, braches etc. When we hide 6 secondary forests it renders fine, when we hide main forest and render 6 secondary forests (grass, twigs etc) it renders fine. But when we have all 7 forests in the ...
- Wed Oct 05, 2016 3:15 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.03.4 - 4.20 [OBSOLETE]
- Replies: 19
- Views: 10072
Re: OctaneRender® for 3ds max® v3.03.4 - 4.20 [TEST]
Awesome Job neon and azen!! you guys really make my day!! in fact, this convertion will bring more and more octane users back to using octane 3ds max plugin again~~ :P :P
little tiny suggestion here, maybe you guys should post a BIG WORDS and maybe a stick to the Announcements panel so that to ...
little tiny suggestion here, maybe you guys should post a BIG WORDS and maybe a stick to the Announcements panel so that to ...
- Tue Oct 04, 2016 8:52 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.03.4 - 4.19 [OBSOLETE]
- Replies: 22
- Views: 13750
Re: OctaneRender® for 3ds max® v3.03.4 - 4.19 [TEST]
the convertion is still not working, would u please provide an email so that I can send you a test scene? thanks
edit: sorry, I've re test the 4.18 and I found that in 4.18 everything works again, but in 4.19 it shows grey again...anyway please provide the email or anything that i can send you the ...
edit: sorry, I've re test the 4.18 and I found that in 4.18 everything works again, but in 4.19 it shows grey again...anyway please provide the email or anything that i can send you the ...
- Sun Oct 02, 2016 6:04 pm
- Forum: M is for Metaverse Gallery
- Topic: kshane.com release 3D Tree Model collection for Octane
- Replies: 0
- Views: 2670
kshane.com release 3D Tree Model collection for Octane
hey guys, long time no see ^^.. here I am proud to post the new 3d tree model collection
the collection is extremely optimized for GPU render engine with low vram cost, low tris counts, low texture counts, with 180 trees + 180 seamless looping wind effects, material optimized for octane render so ...
the collection is extremely optimized for GPU render engine with low vram cost, low tris counts, low texture counts, with 180 trees + 180 seamless looping wind effects, material optimized for octane render so ...
- Mon Sep 12, 2016 8:04 am
- Forum: Autodesk 3Ds Max
- Topic: Hello from the new max plugin developer
- Replies: 17
- Views: 7539
Re: Hello from the new max plugin developer
Hi neon welcome to the max community,
My current goal is to have the V1 and V2 materials loaded without the need of a converter. Awesome news and this is the best news since looooong time... I hope you really can solve the compatible issue.. and btw, it's not v1 to v2, it's from 2.23.2-1.9 to 2.3 ...
My current goal is to have the V1 and V2 materials loaded without the need of a converter. Awesome news and this is the best news since looooong time... I hope you really can solve the compatible issue.. and btw, it's not v1 to v2, it's from 2.23.2-1.9 to 2.3 ...
- Wed Aug 17, 2016 1:25 pm
- Forum: M is for Metaverse Gallery
- Topic: Octane Car Models Volume1+2 now available!(video attached)
- Replies: 36
- Views: 25667
Re: Octane Car Models Volume1+2 now available!(video attached)
hey man, the c4d version is supported long time ago^^...if u have purchased the products, please go to the website and re-download them,thanksschodt wrote:Looks absolutely stunning! But you should make it for Cinema 4D too!
Shane
- Wed Aug 17, 2016 1:20 pm
- Forum: M is for Metaverse Gallery
- Topic: Octane Car Models Volume1+2 now available!(video attached)
- Replies: 36
- Views: 25667
Re: Octane Car Models Volume1+2 now available!(video attached)
Anybody purchase from this vendor recently? Is it still in operation? The site is up and running but the contact form doesn't seem to work, same goes for the email-adress - my mail bounced.
hey Elden, yeah website is running fine, so does all the products, although the contact form not sure why ...
hey Elden, yeah website is running fine, so does all the products, although the contact form not sure why ...