Is this problem such a mystery?
Or is no one working with Linux editions?
Search found 375 matches
- Fri Feb 11, 2022 10:31 am
- Forum: Blender
- Topic: OctaneBlender Linux (Manjaro) problem
- Replies: 1
- Views: 1369
- Thu Feb 10, 2022 9:15 am
- Forum: Blender
- Topic: OctaneBlender Linux (Manjaro) problem
- Replies: 1
- Views: 1369
OctaneBlender Linux (Manjaro) problem
Hi there.
Latest Manjaro (Arch)
Latest OctaneBlender installed.
OctaneServer - daemon running.
OctaneBlender launched, add-on activated, after trying to switch to renderview program crashes with this in crash.txt
Python: Traceback (most recent call last):
File "/usr/local/OctaneBlender/3.0 ...
Latest Manjaro (Arch)
Latest OctaneBlender installed.
OctaneServer - daemon running.
OctaneBlender launched, add-on activated, after trying to switch to renderview program crashes with this in crash.txt
Python: Traceback (most recent call last):
File "/usr/local/OctaneBlender/3.0 ...
- Fri Jan 14, 2022 10:50 am
- Forum: Maxon Cinema 4D
- Topic: Render Layer Mask in the new AOV system
- Replies: 15
- Views: 10938
Re: Render Layer Mask in the new AOV system
Hi everyone,
I've tried to use the render layer mask in the new AOV system but I haven't been able to make it work. Is there a place where I can find explanations on how to use it? And how can I give one number or another to my render layer mask pass if I have several objects with several numbers ...
I've tried to use the render layer mask in the new AOV system but I haven't been able to make it work. Is there a place where I can find explanations on how to use it? And how can I give one number or another to my render layer mask pass if I have several objects with several numbers ...
- Fri Jan 14, 2022 10:16 am
- Forum: Maxon Cinema 4D
- Topic: Render Layer Mask in the new AOV system
- Replies: 15
- Views: 10938
Re: Render Layer Mask in the new AOV system
Probably author asked about this:
http://www.aoktar.com/octane/OCTANE%20HELP%20MANUAL.html?RenderLayermask.html
Could you, aoktar, clarify what do you mean by extracting extractions by extractions to extractions?
We had a tool previously, it has changed, we'd like to achieve the same thing.
And ...
http://www.aoktar.com/octane/OCTANE%20HELP%20MANUAL.html?RenderLayermask.html
Could you, aoktar, clarify what do you mean by extracting extractions by extractions to extractions?
We had a tool previously, it has changed, we'd like to achieve the same thing.
And ...
- Wed Dec 01, 2021 6:32 am
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107982
Re: Cinema4D version 2021.1-(R3) (Stable 2021) 30.11.2021
Great, but why did you put 8bit/16bit/32bit options instead od D65/Flat ?aoktar wrote:Small update(R3) is out for using!
It's confusing.
- Tue Nov 30, 2021 8:30 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107982
Re: Cinema4D version 2021.1-(R2) (Stable 2021) 14.11.2021
Ahmet....aoktar wrote: So it works, no need to any tricks.
If you click on "Legacy/Flat" and NOT click on "Copy to VideoPost" : NOTHING HAPPENS IN PICTURE VIEWER.
You have to click on "copy to VideoPost" to make it work in Picture Viewer.
- Tue Nov 30, 2021 3:30 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107982
Re: Cinema4D version 2021.1-(R2) (Stable 2021) 14.11.2021
So it doesn't work, because it renders D65.aoktar wrote: Both are shared to all kernel types, so I haven't added it to overwrite part. It's like a global option in a scene. It's a design choice by me.
After I click "legacy/flat" and then "Copy to VideoPost" it works.
- Tue Nov 30, 2021 8:44 am
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107982
Re: Cinema4D version 2021.1-(R2) (Stable 2021) 14.11.2021
There is no switch in Render Settings
- Fri Jun 25, 2021 5:14 am
- Forum: Maxon Cinema 4D
- Topic: ==== Octane C4D shared resources project ====
- Replies: 9
- Views: 164244
Re: ==== Octane C4D shared resources project ====
This project is discontinued.
- Mon Nov 26, 2018 11:48 am
- Forum: Maxon Cinema 4D
- Topic: Specular transmission behaviour
- Replies: 0
- Views: 832
Specular transmission behaviour
Hi guys.
Octane stable 4.0
Specular material, when transmission is 0,001 it's barely ransmiting ... -> ... 1 - Full Transmision
But when at value of 0 it bahevaes as like value 1.
Is it a bug?
Octane stable 4.0
Specular material, when transmission is 0,001 it's barely ransmiting ... -> ... 1 - Full Transmision
But when at value of 0 it bahevaes as like value 1.
Is it a bug?