Hey again Yoyoz, I thought I'd reply again with some feedback for you.
First off, excellent work! The exporter works like a charm and makes Blender integration all that much more enjoyable with Octane. For the most part it does everything I need but I do have a couple comments on ways you could ...
Search found 7 matches
- Fri Jan 14, 2011 6:06 pm
- Forum: Blender
- Topic: Non-offical Blender 2.56 plugin
- Replies: 300
- Views: 158684
- Fri Jan 14, 2011 5:45 pm
- Forum: Blender
- Topic: Non-offical Blender 2.56 plugin
- Replies: 300
- Views: 158684
Re: Non-offical Blender 2.56 plugin
Yoyoz,
Ah ha! Great work, it's functioning now. Time to try this out!
Thanks for your excellent work. Assuming everything goes to plan how would you feel about me featuring your script in a Blender Cookie tutorial?
-Jonathan
Ah ha! Great work, it's functioning now. Time to try this out!
Thanks for your excellent work. Assuming everything goes to plan how would you feel about me featuring your script in a Blender Cookie tutorial?
-Jonathan
- Thu Jan 13, 2011 10:17 pm
- Forum: Blender
- Topic: Non-offical Blender 2.56 plugin
- Replies: 300
- Views: 158684
Re: Non-offical Blender 2.56 plugin
Hey, I'm glad you like my work!
With what you just said I got it working in OS X on my iMac. The only problem is this machine can't run Octane due to not having a Nvidia card. I did the same thing on my Windows 7 machine that is running Octane and I get nothing in the render dropdown.
I am running ...
With what you just said I got it working in OS X on my iMac. The only problem is this machine can't run Octane due to not having a Nvidia card. I did the same thing on my Windows 7 machine that is running Octane and I get nothing in the render dropdown.
I am running ...
- Thu Jan 13, 2011 9:42 pm
- Forum: Blender
- Topic: Non-offical Blender 2.56 plugin
- Replies: 300
- Views: 158684
Re: Non-offical Blender 2.56 plugin
Hi yoyoz,
Your work is looking excellent!
Unfortunately I cannot get the script to work. I have installed in in the /scripts/io/ directory with no luck. It doesn't appear in the Addons panel. I have tried it on OS X and Windows 7, both with 2.56 and the latest SVN.
Any ideas?
Your work is looking excellent!
Unfortunately I cannot get the script to work. I have installed in in the /scripts/io/ directory with no luck. It doesn't appear in the Addons panel. I have tried it on OS X and Windows 7, both with 2.56 and the latest SVN.
Any ideas?
- Sat Oct 09, 2010 4:08 am
- Forum: Blender
- Topic: Blender 2.5 to Octane UI overview
- Replies: 31
- Views: 18293
Re: Blender 2.5 to Octane UI overview
I can't wait to try it out. I've just been working with the normal 2.54 OBJ export (after applying the fix as suggested elsewhere in the forums).
- Fri Oct 01, 2010 4:12 pm
- Forum: Blender
- Topic: Blender 2.5 to Octane UI overview
- Replies: 31
- Views: 18293
Re: Blender 2.5 to Octane UI overview
I know... scary! Good thing Andrew is here as I am pretty hard to put up withDaniel wrote:Oh, wow. First, Andrew, now Jonathan?

- Fri Oct 01, 2010 2:23 am
- Forum: Blender
- Topic: Blender 2.5 to Octane UI overview
- Replies: 31
- Views: 18293
Re: Blender 2.5 to Octane UI overview
I am very keen to try out the 2.5 integration! The OBJ export works alright but certainly not ideal and I would have to agree that going back to 2.49 feels like entering the stone age again....
Cheers and keep up the good work!
-Jonathan Williamson
Cheers and keep up the good work!
-Jonathan Williamson