MASH instances either fail to render or cause a crash.
Here is the summary by claude.
Maya 2026 crash – OctanePlugin.mll
Crash analysis of MayaCrashLog260612.1529.dmp:
Exception: 0xC0000005 ACCESS_VIOLATION at 0x0000000800000000
Faulting module: OctanePlugin.mll offset +0x7746b6
Crashing thread ...
Search found 68 matches
- Fri Jun 12, 2026 2:53 pm
- Forum: Releases
- Topic: OctaneRender for Maya 2026.3-25.16 [OBSOLETE]
- Replies: 2
- Views: 276
- Wed Apr 30, 2025 10:20 am
- Forum: Releases
- Topic: OctaneRender for Maya 2025.1-24.4 [OBSOLETE]
- Replies: 4
- Views: 1291
Re: OctaneRender for Maya 2025.1-24.4 [STABLE]
Hi!
What's about Maya 2026 support ?
Cheers
What's about Maya 2026 support ?
Cheers
- Thu Apr 14, 2022 2:28 pm
- Forum: Releases
- Topic: OctaneRender for Maya 2021.1.4-20.14 [OBSOLETE]
- Replies: 2
- Views: 1486
Re: OctaneRender for Maya 2021.1.4-20.14 [STABLE]
Hi!
Maya 2023 has been released. When we can expect new octane version with new maya support?
Cheers!
Maya 2023 has been released. When we can expect new octane version with new maya support?
Cheers!
- Sat Mar 05, 2022 8:13 pm
- Forum: Releases
- Topic: OctaneRender for Maya 2021.1.2-20.12 [OBSOLETE]
- Replies: 8
- Views: 2720
Re: OctaneRender for Maya 2021.1.2-20.12 [STABLE]
Hi!
Maya can't save some AOV's when exporting Cryptomate.
The same bug that was fixed in Houdini plugin?
"Fixed saving of AOVs that was ignoring non-cryptomatte AOVs after the export of a cryptomatte AOV."
Maya can't save some AOV's when exporting Cryptomate.
The same bug that was fixed in Houdini plugin?
"Fixed saving of AOVs that was ignoring non-cryptomatte AOVs after the export of a cryptomatte AOV."
- Wed Apr 14, 2021 2:24 pm
- Forum: Releases
- Topic: OctaneRender for Maya 2020.2.3-19.13 [OBSOLETE]
- Replies: 10
- Views: 6052
Re: OctaneRender for Maya 2020.2.3-19.13 [STABLE]
Hi!
What's about Maya 2022 support?
Cheers!
What's about Maya 2022 support?
Cheers!
- Fri Mar 29, 2019 2:33 pm
- Forum: Releases
- Topic: OctaneRender for Maya 4.02.1-13.36 [OBSOLETE]
- Replies: 25
- Views: 10853
Re: OctaneRender for Maya 4.02.1-13.36 [STABLE]
Hi!
Some issues:
Particle instancers which are not on top of hierarchy are not visible in render.
Problems with render setup or legacy render layers - some objects are not visible in render. Sometimes removing from layer and assigning again works, sometimes not.
Animated parameters of shaders are ...
Some issues:
Particle instancers which are not on top of hierarchy are not visible in render.
Problems with render setup or legacy render layers - some objects are not visible in render. Sometimes removing from layer and assigning again works, sometimes not.
Animated parameters of shaders are ...
- Wed Feb 06, 2019 2:10 am
- Forum: Autodesk Maya
- Topic: Batch Rendering Issue MAYA 2018
- Replies: 3
- Views: 4708
Re: Batch Rendering Issue MAYA 2018
I have the same issue.
Simple scenes and batch render stopping after 1-3 frames. The only way is render one by one frame with backburner for example which is much slower.
Simple scenes and batch render stopping after 1-3 frames. The only way is render one by one frame with backburner for example which is much slower.
- Thu Dec 20, 2018 4:31 pm
- Forum: Releases
- Topic: OctaneRender for Maya 4.01.1-13.23 [OBSOLETE]
- Replies: 5
- Views: 2848
Re: OctaneRender for Maya 4.01.1-13.23 [STABLE]
Hi!
Thanks for the update.
The bad thing:
Maya is crashing randomly during ORBX export. At least when exporting Mash RepoMesh node.
Cheers!
Thanks for the update.
The bad thing:
Maya is crashing randomly during ORBX export. At least when exporting Mash RepoMesh node.
Cheers!
- Tue Nov 20, 2018 11:19 pm
- Forum: Releases
- Topic: OctaneRender_for_Maya_4.0RC7_-_13.15 [ OBSOLETE ]
- Replies: 37
- Views: 14959
Re: OctaneRender_for_Maya_4.0RC7_-_13.15 [ STABLE ]
I think there is something wrong with shading nodes connections.
Keyed octane nodes (rgb spectrum texture or float texture which is connected for example to mix material's amount) are still have very bad influence for viewport update performance (when scrolling the timeline). Some kind of ...
Keyed octane nodes (rgb spectrum texture or float texture which is connected for example to mix material's amount) are still have very bad influence for viewport update performance (when scrolling the timeline). Some kind of ...
- Fri Nov 02, 2018 4:17 pm
- Forum: Releases
- Topic: OctaneRender_for_Maya_4.0RC7_-_13.13- Beta [ OBSOLETE ]
- Replies: 5
- Views: 2465
Re: OctaneRender_for_Maya_4.0RC7_-_13.13- Beta
Hi!
Saving the scene (ctrl+s) when render view is active is causing maya crash and problems with opening saved scene again whene reference is presentin the scene. This was also happening in previous two or three builds.
Saving the scene (ctrl+s) when render view is active is causing maya crash and problems with opening saved scene again whene reference is presentin the scene. This was also happening in previous two or three builds.