Hi there,
Since MTL implementation has been abandoned I'm interested if the new improvments of the pathtrace mode also address the UI lag issue with one card setup. Also rendering hires images in pathtrace mode use to hance Octane to crash, is that going to be (or maybe already is) resolved in the ...
Search found 7 matches
- Sun Sep 26, 2010 9:44 am
- Forum: Development Build Releases
- Topic: ui lag in pathtrace
- Replies: 6
- Views: 2617
- Tue Aug 17, 2010 11:00 am
- Forum: Plugin Discussion/Support
- Topic: Houdini 2 Octane (first iteration)
- Replies: 19
- Views: 16642
Re: Houdini 2 Octane (first iteration)
Very nice!, May I ask, did you use SOHO, or rather HDK to build this asset?
- Fri May 14, 2010 4:48 pm
- Forum: General Discussion
- Topic: merge node
- Replies: 3
- Views: 1604
merge node
I was wondering are you planing to implement a node to merge several meshes in octane? This feature would be extremly useful since one could update just the interested part of the scene without the need to generate all geometry every update. How hi in your priority queue this feature is?
Thank you ...
Thank you ...
- Fri May 14, 2010 8:41 am
- Forum: General Discussion
- Topic: camera motion blur control?
- Replies: 1
- Views: 1045
camera motion blur control?
Is there any parameter which controls amount of motion blur applied to the camera? Or is it just the speed? I couln't worked out anything, but it would be nice to have the option.
Thanks,
kuba
Thanks,
kuba
- Wed May 05, 2010 9:03 am
- Forum: General Discussion
- Topic: command line rendering requests
- Replies: 2
- Views: 1388
- Wed May 05, 2010 8:50 am
- Forum: General Discussion
- Topic: command line rendering requests
- Replies: 2
- Views: 1388
command line rendering requests
It would be really nice to have a few tiny improvements for command line rendering.
- set the level of verbosity of the renderer:
- limit the rendering progress to the command line information only - no splash screens, opening octane each time the new frame is loaded. Or make it open in the ...
- set the level of verbosity of the renderer:
- limit the rendering progress to the command line information only - no splash screens, opening octane each time the new frame is loaded. Or make it open in the ...
- Wed May 05, 2010 8:16 am
- Forum: General Discussion
- Topic: FOV
- Replies: 1
- Views: 1096
FOV
Hi all,
What type of FOV octane use? Horizontal, vertical or diagonal?
Thanks,
Kuba
What type of FOV octane use? Horizontal, vertical or diagonal?
Thanks,
Kuba