Search found 84 matches

by noldo
Fri Feb 14, 2025 7:49 pm
Forum: General Discussion
Topic: Which feature do you need the most?
Replies: 554
Views: 1240598

Re: Which feature do you need the most?

It would be very interesting to implement a function that generates a Gaussian splat cloud from a 3D model.
The advantage would be real time navigation including reflections and transparencies, which, especially in VR environments, would be great.
I think that Gaussian splat works by adding color ...
by noldo
Wed Jan 15, 2025 4:29 pm
Forum: General Discussion
Topic: Layer reflections AOV
Replies: 5
Views: 13828

Re: Layer reflections AOV

Hi,
thanks for sharing screenshots and the scene, but .ocs format is not good, since it doesn't include geometry and textures used in the scene.

Please go to File/Save as package, then share the resulting .orbx scene, thanks.

Sorry, forgot to ask, which exact version of Standalone are you using ...
by noldo
Tue Jan 14, 2025 5:50 pm
Forum: General Discussion
Topic: Layer reflections AOV
Replies: 5
Views: 13828

Re: Layer reflections AOV

Hi,
always better to post some screenshots, anyway, everything seems ok, from what you have written.

If you have a red object on a mirror floor, what are you expecting to see reflected in the floor?

A red or gray object?

ciao,
Beppe

Sorry, I'll try to be clearer.
First of all I attach the test ...
by noldo
Mon Jan 13, 2025 7:50 pm
Forum: General Discussion
Topic: Layer reflections AOV
Replies: 5
Views: 13828

Layer reflections AOV

I am not clear on how the Layer reflection AOV works.
If I activate both the Layer shadows AOV and the Layer reflection AOV in a material for example with red diffusion (not metallic) and a certain reflection, I get correct gray shadows, but a red reflection.
The reflection, in a non-metallic ...
by noldo
Mon Jun 24, 2024 6:01 pm
Forum: General Discussion
Topic: Diffuse roughness Oren Nayar model
Replies: 0
Views: 1980

Diffuse roughness Oren Nayar model

Hi, I wanted to know if it will be possible to revise the Oren Nayar diffusion model, as an increase in surface roughness leads to a rather significant energy loss (materials that are too dark).
The new model has been implemented in Blender a few days ago, after a long discussion among the forum ...
by noldo
Mon May 27, 2024 5:34 am
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Beta 1
Replies: 36
Views: 8547

Re: OctaneRender® 2024.1 Beta 1 [current 2024.1]

Bug?
When i set a texture to the plane with "Sample pos. to UV" for matching the background, the object in the scene become semitrasparent...
I attach the scene and image sample.

This projection uses the sample position in image space to calculate the UV coordinate, it's not doing an inverse ...
by noldo
Sun May 26, 2024 5:45 pm
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Beta 1
Replies: 36
Views: 8547

Re: OctaneRender® 2024.1 Beta 1 [current 2024.1]

Bug?
When i set a texture to the plane with "Sample pos. to UV" for matching the background, the object in the scene become semitrasparent...
I attach the scene and image sample.
by noldo
Tue May 21, 2024 5:38 pm
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Beta 1
Replies: 36
Views: 8547

Re: OctaneRender® 2024.1 Beta 1 [current 2024.1]

I tried the drivers game and studio, with both I don't see the gizmo. It's not a big deal, I work without it.
by noldo
Tue May 21, 2024 5:12 pm
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Beta 1
Replies: 36
Views: 8547

Re: OctaneRender® 2024.1 Beta 1 [current 2024.1]

ricky_otoy wrote:
noldo wrote:https://1drv.ms/f/s!AuJBOGWzbPfe-r0jB8LsL2n_zeY_tA?e=jUYiaT
Hi noldo, the gizmo is working in both win and macOS. Are you first selecting the geo node or placement with the move gizmo active? (sorry for the silly question)
Yes, it's active, but don't work...
I try to update video driver.

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