Search found 27 matches
- Tue Mar 16, 2010 12:50 pm
- Forum: M is for Metaverse Gallery
- Topic: shadows
- Replies: 5
- Views: 4377
Re: shadows
baked and in a strage way.. se some white ring at the junction that can't be physicaly based.. (some issue with the baking process and reverted normals dont be opaque)
- Tue Mar 02, 2010 7:00 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: testing new forums & update on progress first beta
- Replies: 12
- Views: 6082
Re: testing new forums & update on progress first beta
nice render, but it make me hungry now;) i'm back after eating;)
- Mon Mar 01, 2010 2:43 pm
- Forum: M is for Metaverse Gallery
- Topic: lockwood ring
- Replies: 2
- Views: 3336
Re: lockwood ring
have you tried to render it in pathtracing? look like a directlighting render (that's not realy a good way for gem's glass and other transparent mat)
- Sun Feb 21, 2010 2:03 pm
- Forum: General Discussion
- Topic: Feature request: Network Render
- Replies: 11
- Views: 5786
Re: Feature request: Network Render
- Integration in render-queue systems for animation/batch rendering**
** = Octane Render 1.0 feature
please refer to the feature page
http://www.refractivesoftware.com/features.html
** = Octane Render 1.0 feature
please refer to the feature page

http://www.refractivesoftware.com/features.html
- Wed Feb 17, 2010 3:55 pm
- Forum: General Discussion
- Topic: Where to start?
- Replies: 2
- Views: 1786
Re: Where to start?
you can look a short video that show different features on the main site to start and play with octane render;)
- Sun Feb 07, 2010 6:52 pm
- Forum: Works In Progress
- Topic: Making a Human Eye.
- Replies: 15
- Views: 11460
Re: Making a Human Eye.
yup, the grey line is a resultant of the shadow of your main light
- Thu Feb 04, 2010 1:32 pm
- Forum: General Discussion
- Topic: What next ? FBX or Collada
- Replies: 111
- Views: 43567
Re: What next ? FBX or Collada
ok so you need a determinant vote to chose one.. here it is: i vote for the FBX format 
Well, sorry for the collada users, you have to wait a few
(ok ok i'm out:p)

Well, sorry for the collada users, you have to wait a few

- Thu Feb 04, 2010 1:23 pm
- Forum: Works In Progress
- Topic: Turbo charger cut away ex SW
- Replies: 10
- Views: 9273
Re: Turbo charger cut away ex SW
can you post a screen with your export settings?
- Thu Feb 04, 2010 11:03 am
- Forum: General Discussion
- Topic: Feature request: walkthrough mode
- Replies: 15
- Views: 6280
Re: Feature request: walkthrough mode
you can mayby edit your post and send this info to radiance on a pm;)
- Sat Jan 30, 2010 12:26 am
- Forum: Works In Progress
- Topic: Espresso scene :) WiP
- Replies: 38
- Views: 22852
Re: Espresso scene :) WiP
wow, amazing bump effect in the foam, how did you get that kind of effect without normal/bump support?