OctaneRender™ Standalone 2.20

Forums: OctaneRender™ Standalone 2.20
A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby gabrielefx » Thu Jan 08, 2015 10:13 am

gabrielefx Thu Jan 08, 2015 10:13 am
alleluia for alpha on specular mats!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
User avatar
gabrielefx
Licensed Customer
Licensed Customer
 
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby 00Ghz » Mon Jan 12, 2015 2:48 pm

00Ghz Mon Jan 12, 2015 2:48 pm
ok, what features are coming next?
HDRI Editor for Blender : Your own HDRI Studio at an affordable price.

https://gum.co/HDRIEditor
User avatar
00Ghz
Licensed Customer
Licensed Customer
 
Posts: 204
Joined: Fri Sep 13, 2013 6:54 am
Location: Denmark

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby manalokos » Tue Jan 13, 2015 11:11 am

manalokos Tue Jan 13, 2015 11:11 am
Network slaves continue to fail when you save an image without pausing the render...
manalokos
Licensed Customer
Licensed Customer
 
Posts: 438
Joined: Fri Nov 18, 2011 4:43 pm

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby jitendra » Wed Jan 14, 2015 12:23 pm

jitendra Wed Jan 14, 2015 12:23 pm
LUA Script shortcuts seems to be not working in this version 2.2.
It is working in 2.06. here.
Thanks.
Best Regards, Jitendra
jitendra
Licensed Customer
Licensed Customer
 
Posts: 140
Joined: Sat Oct 16, 2010 6:09 am

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby stratified » Wed Jan 14, 2015 7:30 pm

stratified Wed Jan 14, 2015 7:30 pm
jitendra wrote:LUA Script shortcuts seems to be not working in this version 2.2.
It is working in 2.06. here.
Thanks.


Hi,

They are working on my system in 2.20. What OS are you using and which shortcuts do you have assigned?

cheers,
Thomas
User avatar
stratified
OctaneRender Team
OctaneRender Team
 
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby abstrax » Wed Jan 14, 2015 8:06 pm

abstrax Wed Jan 14, 2015 8:06 pm
manalokos wrote:Network slaves continue to fail when you save an image without pausing the render...

Could you be a bit more specific? You are obviously the only one who reports this problem so there must be something specific about your setup or scene. So what exactly is the problem, what do we need to do to reproduce it?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5484
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby kavorka » Wed Jan 14, 2015 8:13 pm

kavorka Wed Jan 14, 2015 8:13 pm
I posted this in another topic, but not sure is anyone saw it:

With the animation script:
the %f doesnt seem to actually grab the frame number you are on when saving the image, it copies the number of frames you have rendered. This is a problem if you wanted to render out a small section of the animation. in my current animation, I wanted to render frame 700-900, but the %f started it at 0001 instead of 0700.

now if I later rendered out the rest, I would be unable to bring them into aftereffects as one thing.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
kavorka
Licensed Customer
Licensed Customer
 
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby stratified » Wed Jan 14, 2015 8:40 pm

stratified Wed Jan 14, 2015 8:40 pm
kavorka wrote:I posted this in another topic, but not sure is anyone saw it:

With the animation script:
the %f doesnt seem to actually grab the frame number you are on when saving the image, it copies the number of frames you have rendered. This is a problem if you wanted to render out a small section of the animation. in my current animation, I wanted to render frame 700-900, but the %f started it at 0001 instead of 0700.

now if I later rendered out the rest, I would be unable to bring them into aftereffects as one thing.


Hi,

I guess we missed it. But sounds like a bug, we'll fix it for the next release.

cheers,
Thomas
User avatar
stratified
OctaneRender Team
OctaneRender Team
 
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby manalokos » Wed Jan 14, 2015 11:39 pm

manalokos Wed Jan 14, 2015 11:39 pm
abstrax wrote:
manalokos wrote:Network slaves continue to fail when you save an image without pausing the render...

Could you be a bit more specific? You are obviously the only one who reports this problem so there must be something specific about your setup or scene. So what exactly is the problem, what do we need to do to reproduce it?


Hello Abstrax

You need to use a heavy scene with a high resolution render, if you save an image without pausing the slaves will fail after saving. Have you tried replicating this?
I happens on all scenes and on all projects, usually they are heavy, perhaps it doesn't happen in simple scenes.

Try with a scene with a lot of objects, scatter nodes, PMC or Pathtracing, and with a 3543x2362 resolution or higher.
To make things worse, when slave fails we loose all the samples it contributed to the render... they could at least be saved on a separate local buffer...

Kind regards
Filipe
manalokos
Licensed Customer
Licensed Customer
 
Posts: 438
Joined: Fri Nov 18, 2011 4:43 pm

Re: OctaneRender™ Standalone 2.20 [latest 2.xx]

Postby jitendra » Thu Jan 15, 2015 4:16 am

jitendra Thu Jan 15, 2015 4:16 am
stratified wrote:
jitendra wrote:LUA Script shortcuts seems to be not working in this version 2.2.
It is working in 2.06. here.
Thanks.


Hi,

They are working on my system in 2.20. What OS are you using and which shortcuts do you have assigned?

cheers,
Thomas


Hi Thomas, I am using windows 7 Ultimate (64bit).

Can you also let me know, how to assign the shortcut manually in .lua script? Thanks.
Attachments
Shortcuts.jpg
Best Regards, Jitendra
jitendra
Licensed Customer
Licensed Customer
 
Posts: 140
Joined: Sat Oct 16, 2010 6:09 am
PreviousNext

Return to Development Build Releases


Who is online

Users browsing this forum: No registered users and 15 guests

Fri Apr 26, 2024 10:46 pm [ UTC ]