ok, so let's forget about the event on friday and give it another shot:
THE FIXES:
+ numerous crashes due to a broken internal copy method
+ i.a. live db downloads were broken because of that
+ loading v1.2 scenes did cause unpredictable results or crashes
+ setting up light sources from the materials' context menu did crash the plugin
+ batch material changes could result in crashes
+ switching uv sets did crash the plugin
+ rgb, bool and enum values did not update the rendering
+ wrong auto focus distance after switching cameras (might be not definitive yet)
+ viewport autofocus center changes were sent to any camera instead only the active one
+ rendersettings custom size and aspect ratio changes were partially broken
+ problems with switching rendersettings- and environment presets
+ environments did not show node type change selectors (i.e. to add images to the hdri environment)
+ texture type selection list grouping was 1 line shifted
+ a few drag & drop actions did not work properly
+ later studio versions send the scene clear event multiple times what did mess up the setup after "new" / ctrl + n
+ gmt direction switched according to a change in octane
+ existing debug log files of 100mb++ sizes could cause hang or crash studio on start
+ a few additional smaller annoyances (in node display and nge)
CHANGES:
+ optimized uv-set changes (no longer needs to recreate materials)
+ saving and loading from/to .duf formats is now enabled
NOTES:
there are a few particular problems with the geometry that i couldn't address right now, also there are some other smaller annoyances, bugs and incomplete features that need to be fixed. like templates, some copy&paste options (i.e. "paste settings"), mix nodes switching and functions in the textures tab (apart from resizing maps they should better not be touched), so expect to see an update in another couple of days.
full installer with all versions and additional files included:
http://render.otoy.com/customerdownload ... Setup2.exe
ps: i will be unavailable during the next couple of hours, just in case...
OcDS 2.1 PRE RELEASE 2nd
Moderator: BK
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thanks and sleep well
some bugs i found so far:
- now i also got this nasty problem with opening old 1.2 files... daz loads and loads and finally crashes
reinstalled everything but problem still exists
- geocraft bug still exists on g2f figures

some bugs i found so far:
- now i also got this nasty problem with opening old 1.2 files... daz loads and loads and finally crashes

- geocraft bug still exists on g2f figures
Last edited by gaazsi on Tue Nov 04, 2014 3:32 pm, edited 2 times in total.
Thanks t_3. Will give it a try and let you know of any issues I encounter and the steps to recreate it.
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
- painterhoya
- Posts: 2
- Joined: Fri Mar 28, 2014 2:10 pm
unpack error..... it's a not working install
If you are on Windows 8.1, just right click and select "Troubleshoot Compatibility". Then select "Try recommended settings". The installation completes successfully. I was getting a crash with the installation package. This is how I managed to run it.
painterhoya wrote:unpack error..... it's a not working install
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Hi t_3,
Much better release. Happy to say all my previously reported problems have not occurred today and are fixed.
Here are my findings as of now for today :
NGE
1. Smart collapse not working
2. Collapse not working
3. UV transform / 2D Transform does not stick
4. I tried using Tonysculptor's Skin R20. I did the smart unfold (Worked very well). Un-grouped the same in the Octane Standalone. Matched all the settings one to one between the two. But getting very different results. Octane standalone looks normal. Daz Plugin is completely off. The only setting that was different was the "UV transform / 2D Transform " as it did not stick in the plugin. In any case I will go over the settings again.
My Presets
- None of the previously saved 1.2 material worked.
Freeze
- Clicking "System" tab while the rendering was going on hung DAZ Studio. Happened once.
Crash
- None so far.
Thanks for the progress.
Cheers,
Rajib
Much better release. Happy to say all my previously reported problems have not occurred today and are fixed.
Here are my findings as of now for today :
NGE
1. Smart collapse not working
2. Collapse not working
3. UV transform / 2D Transform does not stick
4. I tried using Tonysculptor's Skin R20. I did the smart unfold (Worked very well). Un-grouped the same in the Octane Standalone. Matched all the settings one to one between the two. But getting very different results. Octane standalone looks normal. Daz Plugin is completely off. The only setting that was different was the "UV transform / 2D Transform " as it did not stick in the plugin. In any case I will go over the settings again.
My Presets
- None of the previously saved 1.2 material worked.
Freeze
- Clicking "System" tab while the rendering was going on hung DAZ Studio. Happened once.
Crash
- None so far.
Thanks for the progress.
Cheers,
Rajib
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard