Version 2.12.2 - final (updated on 18.11.14)

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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 2:00 am

valters Tue Nov 04, 2014 2:00 am
nvidia driver: 344.16
gpu1: GTX 680
gpu2: GTX 760
OS: Windows 7 Pro x64
C4D: R15
octanePlugin: Version 2.12.1 - final (updated on 28.10.14)

p.s. added files:
after restart+new scene. DL kernel. + Difference Matte to see difference
+ one 4000x720 Difference Matte and pixels count
Attachments
1k.jpg
1000x1000 analysis
block_to_block_both.jpg
Difference Matte Both Samples
block_to_block.jpg
Difference Matte with bigger H Size and pixels count
Difference Matte.jpg
Difference Matte
test_restart_gpu2.png
two gpu's
test_restart_gpu1.png
one gpu
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby abstrax » Tue Nov 04, 2014 3:20 am

abstrax Tue Nov 04, 2014 3:20 am
valters wrote:nvidia driver: 344.16
gpu1: GTX 680
gpu2: GTX 760
OS: Windows 7 Pro x64
C4D: R15
octanePlugin: Version 2.12.1 - final (updated on 28.10.14)

p.s. added files:
after restart+new scene. DL kernel. + Difference Matte to see difference
+ one 4000x720 Difference Matte and pixels count

Could you please send us a scene so we can reproduce this issue? Thanks.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby Huv » Tue Nov 04, 2014 9:20 am

Huv Tue Nov 04, 2014 9:20 am
aoktar wrote:Understand this. But i have no idea why occurs. is it doing one time or repeately after changing again? Is this occuring on a spesific scene or any scene? This does not occurs on my trys

Hi,
stil same problem whatever the scene...
Back to 2.11.1 RC2... and no problem of this kind with this version.
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 5:21 pm

valters Tue Nov 04, 2014 5:21 pm
abstrax wrote:
valters wrote:nvidia driver: 344.16
gpu1: GTX 680
gpu2: GTX 760
OS: Windows 7 Pro x64
C4D: R15
octanePlugin: Version 2.12.1 - final (updated on 28.10.14)

p.s. added files:
after restart+new scene. DL kernel. + Difference Matte to see difference
+ one 4000x720 Difference Matte and pixels count

Could you please send us a scene so we can reproduce this issue? Thanks.


One of them already posted "by valters » Mon Nov 03, 2014 4:18 pm"
and to see this issue you need to carefully look on image, as my previous post (images) is made in Adobe AfterEffects using Difference Matte with red background just to compare two images to clearly see that bug block. In usual render it looks just like I post on "by valters » Mon Nov 03, 2014 4:18 pm".
Attachments
newday_gpu.jpg
New test & scene file
new_day_test.zip
c4D SCENE
(110.35 KiB) Downloaded 221 times
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 6:07 pm

valters Tue Nov 04, 2014 6:07 pm
valters wrote:
abstrax wrote:
valters wrote:nvidia driver: 344.16
gpu1: GTX 680
gpu2: GTX 760
OS: Windows 7 Pro x64
C4D: R15
octanePlugin: Version 2.12.1 - final (updated on 28.10.14)

p.s. added files:
after restart+new scene. DL kernel. + Difference Matte to see difference
+ one 4000x720 Difference Matte and pixels count

Could you please send us a scene so we can reproduce this issue? Thanks.


One of them already posted "by valters » Mon Nov 03, 2014 4:18 pm"
and to see this issue you need to carefully look on image, as my previous post (images) is made in Adobe AfterEffects using Difference Matte with red background just to compare two images to clearly see that bug block. In usual render it looks just like I post on "by valters » Mon Nov 03, 2014 4:18 pm".



New information:
I was render this scenes with different version and here is what i found:
Octane-for-C4D-2.06.0 - working fine. no this bug
Octane-for-C4D-2.06.1 - working fine. no this bug
Octane-for-C4D-2.10-test1 - working fine. no this bug
Octane-for-C4D-2.11.1-RC1 - not working fine. this block bug exists
Octane-for-C4D-2.11.1-RC2 - not working fine. this block bug exists
Octane-for-C4D-2.11.1 - not working fine. this block bug exists
Octane-for-C4D-2.11.2 - not working fine. this block bug exists
Octane-for-C4D-2.12.1 - not working fine. this block bug exists

so Octane-for-C4D-2.10-test1 for me was the last version without this bug.
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 7:45 pm

valters Tue Nov 04, 2014 7:45 pm
Last Update. Everything is working fine if on octane plugin/devices setting uncheck all boxes with priority. Turning on any Pri. check box making this "block" bug with two GPUs.
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby aoktar » Tue Nov 04, 2014 8:11 pm

aoktar Tue Nov 04, 2014 8:11 pm
valters wrote:Last Update. Everything is working fine if on octane plugin/devices setting uncheck all boxes with priority. Turning on any Pri. check box making this "block" bug with two GPUs.


nice determination. I'm not sure it's a bug or so. Marcus can answer better
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby abstrax » Tue Nov 04, 2014 8:13 pm

abstrax Tue Nov 04, 2014 8:13 pm
valters wrote:Last Update. Everything is working fine if on octane plugin/devices setting uncheck all boxes with priority. Turning on any Pri. check box making this "block" bug with two GPUs.

I opened your scene on 3 GPUs with priority enabled and neither in the live preview nor in the final rendering I can see any blocky artifacts. Is there anything else I have to do to reproduce the problem?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 8:39 pm

valters Tue Nov 04, 2014 8:39 pm
abstrax wrote:
valters wrote:Last Update. Everything is working fine if on octane plugin/devices setting uncheck all boxes with priority. Turning on any Pri. check box making this "block" bug with two GPUs.

I opened your scene on 3 GPUs with priority enabled and neither in the live preview nor in the final rendering I can see any blocky artifacts. Is there anything else I have to do to reproduce the problem?

My steps was simple, I have just render two images, one with single gpu and second with both gpus. Both renders with the same amount of samples. After this just switching fast between two images I can see that block thing. Can you upload two rendered images, one with single card and second with two gpus and Pri. on?
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Re: Version 2.12.1 - final (updated on 28.10.14)

Postby valters » Tue Nov 04, 2014 9:18 pm

valters Tue Nov 04, 2014 9:18 pm
valters wrote:
abstrax wrote:
valters wrote:Last Update. Everything is working fine if on octane plugin/devices setting uncheck all boxes with priority. Turning on any Pri. check box making this "block" bug with two GPUs.

I opened your scene on 3 GPUs with priority enabled and neither in the live preview nor in the final rendering I can see any blocky artifacts. Is there anything else I have to do to reproduce the problem?

My steps was simple, I have just render two images, one with single gpu and second with both gpus. Both renders with the same amount of samples. After this just switching fast between two images I can see that block thing. Can you upload two rendered images, one with single card and second with two gpus and Pri. on?


and here is link to mp4. I have record process https://mega.co.nz/#!Odw0SKiT!24pCqywNL ... -6-IX61bUg
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