Skin shader with SSS
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Looks great most of the time. Has a kind of wax property from some angles. Can you give us some details of the settings?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
about the wax effect, probably i have exaggerated a bit with the glossiness
basically is a specular material with the diffuse texture in transmission, absorbtion and scattering, and the specular map in reflection and roughness with different settings
ciao beppe

basically is a specular material with the diffuse texture in transmission, absorbtion and scattering, and the specular map in reflection and roughness with different settings

ciao beppe
- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Thank you all, I understand the SSS in Octane now much better.
Cheers, mib.

Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
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Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
Yeah great workbepeg4d wrote:i found the scene in the cinema 4d r14 content browser example scenes, so i decided to give it a try with the integrated plugin for c4d version 0.42. the skin shader is made with a specular material only, no mix material used. 2048 samples in direct light diffuse mode for about 2':40" per frame with 2xgtx590.
ciao beppe
just to tell something, just a little wax effect, but really great final work, i dont know if i could better

thanks sigma 
here is the ocm and ocs without textures and obj (you can find them in the first page), i have slightly reduced the wax effect by increasing the absorbtion power just a little: ciao beppe

here is the ocm and ocs without textures and obj (you can find them in the first page), i have slightly reduced the wax effect by increasing the absorbtion power just a little: ciao beppe
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Bum, have loaded it in Standalone, and it works a treat. Have duplicated everything (as close as I can as some of the settings are different) in Lightwave, and it looks nothing like it
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
i think that you need to adapt the scale value (i had to do the same when i rebuilded the shader from c4d to standalone) if too solid, you need to decrease the scale value, if too trasparent you need to increase it 
ciao beppe

ciao beppe
- boeing727223
- Posts: 156
- Joined: Mon Nov 14, 2011 3:37 pm
Looks like my paesano beppe nailed it, now who can duplicate his setup with a DAZ character?
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I can get it to go not too transparent, but its back rather than the colour of the skin image.bepeg4d wrote:i think that you need to adapt the scale value (i had to do the same when i rebuilded the shader from c4d to standalone) if too solid, you need to decrease the scale value, if too trasparent you need to increase it
ciao beppe
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
it's hard to help without an example, could you post a screen capture of the node graph and the result?gordonrobb wrote:I can get it to go not too transparent, but its back rather than the colour of the skin image.
ciao beppe