Octane Dirt

Discuss or ask critique about your current works
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grimm
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This is going to be soooo much fun. :) I was wanting to do something like this once the procedural texturing was more mature, but this works too.

Jason
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Karba
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Some extreme case
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BlueDragon.jpg
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Elvissuperstar007
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Karba wrote:Some extreme case
WOW!
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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pixelrush
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Looks really good.
Hope you won't tease us too long ;)
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Karba
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Unfortunately massive usage of dirt can lead to significant speed drop up to 3 times in this picture.
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BlueDragon2.jpg
Javadevil
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Thats one nice material, great use of dirt, I guess the performance hit is an issue but also unwrapping a model like that would be time consuming too.
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pixelrush
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Hmmm... well how does it perform with a just little dirt? If its not a lot different like 2/3 speed then that's fine I think. Unless you are doing something 'artisitic/rustic' in nature then you possibly only want to have things look 'not too new' :roll:
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icelaglace
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Also another usage of the Octane dirt here, quick render though.
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dirtoctane1.png
http://icelaglace.com
Rikk The Gaijin
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Great news! This will save some texture-making time.
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pixelrush
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On the eye looks wrong, or perhaps it is just not enough samples?
Perhaps it shouldnt be applied to emitters or should be multiplied?? :roll:
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