Hello.
My main material for work is mia_material, this way i maintain compatibility along years and scenes, does Octane for Maya support mia_material_x (even if it converts the material at render time to an octane type).
I'm thinking in acquiring it for all my renderfarm, but i need to know this and i can't find any info about that.
Cheers and thanks.
Octane for Maya - Does it suppor mia_material_x?
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Octane for Maya works only with its own materials (and other nodes: Textures, etc...). It can render the scene with non-Octane materials, but all objects having these materials become "default grey" in render.
It has the converter included and can convert mia_material (and other materials of the scene) to Octane material nodes, but some hand-work still will be needed to fine-tune these converted Octane nodes... And you will not be able to use this scene with other renderers after substitute all materials with Octane nodes.
It has the converter included and can convert mia_material (and other materials of the scene) to Octane material nodes, but some hand-work still will be needed to fine-tune these converted Octane nodes... And you will not be able to use this scene with other renderers after substitute all materials with Octane nodes.