Below is the latest blender exporter kindly developed by yoyoz.
Hopefully it will let you see what the workflow from blender is like.
(I'd also just like to point out again that this is a community developed exporter, not a fully integrated plugin like the officially supported octanerender for 3ds max and octanerender for maya. And as such we don't officially provide support for it and it's provided as is.)
Cheers
Chris.
Post Plugin v1.19
This is a fix for the problem faced by Roubal during animation exports, and may not be required for people doing stills and/or not facing exact same issue as Roubal did, as you may have to adapt your workflow.
What has changed:
- the "Selection only" option is now ignored, you have to use one of the two others if you don't want to export all objects
- all layers are now exported, instead of only visible ones (this is required in order to have the fix working)
- the "Fly" animation button is back, exporting first frame and then only updating camera and sun for subsequent ones
Requirements should be same as for v1.17 (recent 2.63 builds).
Enjoy!