OctaneBench® 4.00 - 4x Quadro RTX 6000     4 results

Maximum 1,272.24 Average 1,260.58
Minimum 1,239.53 Median 1,267.14

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro RTX 600047.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels14020.10140.17
Direct Lighting12600.40504.06
Path Tracing12330.50616.34
Total Score #21260.58
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels809.971572
Interior (by Julia Lynen)Direct Lighting259.461458
Interior (by Julia Lynen)Path Tracing116.271361
Idea (by Julio Cayetaño)Info Channels881.021025
Idea (by Julio Cayetaño)Direct Lighting243.871159
Idea (by Julio Cayetaño)Path Tracing218.271126
ATV (by Jürgen Aleksejev)Info Channels522.261664
ATV (by Jürgen Aleksejev)Direct Lighting187.391232
ATV (by Jürgen Aleksejev)Path Tracing156.141208
Box (by Enrico Cerica)Info Channels885.221346
Box (by Enrico Cerica)Direct Lighting165.031192
Box (by Enrico Cerica)Path Tracing166.041235
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).