OctaneBench® 4.00 - 2x Quadro RTX 8000     4 results



Maximum 634.28 Average 624.59
Minimum 602.84 Median 630.82

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro RTX 800027.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels6910.1069.09
Direct Lighting6240.40249.80
Path Tracing6110.50305.70
 
Total Score #2624.59
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels398.98774
Interior (by Julia Lynen)Direct Lighting128.60722
Interior (by Julia Lynen)Path Tracing57.60674
Idea (by Julio Cayetaño)Info Channels437.62509
Idea (by Julio Cayetaño)Direct Lighting121.29576
Idea (by Julio Cayetaño)Path Tracing108.20558
ATV (by Jürgen Aleksejev)Info Channels257.73821
ATV (by Jürgen Aleksejev)Direct Lighting92.86611
ATV (by Jürgen Aleksejev)Path Tracing77.78602
Box (by Enrico Cerica)Info Channels433.44659
Box (by Enrico Cerica)Direct Lighting81.49589
Box (by Enrico Cerica)Path Tracing82.16611
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).