OctaneBench® 4.00 - 2x GTX 1070 + 1x GTX 1080 + 3x P104-100 + 1x RTX 2080     2 results



Maximum 989.79 Average 986.09
Minimum 982.39 Median 982.39

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
GTX 107026.13.03.22.26
GTX 108016.13.03.22.26
P104-10036.13.03.22.26
RTX 208017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels10390.10103.95
Direct Lighting9860.40394.23
Path Tracing9760.50487.91
 
Total Score #2986.09
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels576.851120
Interior (by Julia Lynen)Direct Lighting205.081152
Interior (by Julia Lynen)Path Tracing89.201044
Idea (by Julio Cayetaño)Info Channels713.35830
Idea (by Julio Cayetaño)Direct Lighting190.34904
Idea (by Julio Cayetaño)Path Tracing178.04919
ATV (by Jürgen Aleksejev)Info Channels355.131131
ATV (by Jürgen Aleksejev)Direct Lighting142.76939
ATV (by Jürgen Aleksejev)Path Tracing119.42924
Box (by Enrico Cerica)Info Channels708.331077
Box (by Enrico Cerica)Direct Lighting131.12947
Box (by Enrico Cerica)Path Tracing136.621016
These values are calculated from the averages of all submissions and may not be representative of actual performance.

2 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).