OctaneBench® 4.00 - 1x RTX 2080 Ti     524 results

Maximum 362.80 Average 302.39
Minimum 175.17 Median 301.67

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
RTX 2080 Ti17.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels3390.1033.86
Direct Lighting3020.40120.70
Path Tracing2960.50147.83
Total Score #2302.39
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels192.31373
Interior (by Julia Lynen)Direct Lighting61.81347
Interior (by Julia Lynen)Path Tracing27.87326
Idea (by Julio Cayetaño)Info Channels214.79250
Idea (by Julio Cayetaño)Direct Lighting58.27277
Idea (by Julio Cayetaño)Path Tracing51.99268
ATV (by Jürgen Aleksejev)Info Channels126.94404
ATV (by Jürgen Aleksejev)Direct Lighting44.87295
ATV (by Jürgen Aleksejev)Path Tracing37.51290
Box (by Enrico Cerica)Info Channels214.89327
Box (by Enrico Cerica)Direct Lighting39.86288
Box (by Enrico Cerica)Path Tracing40.04298
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).