OctaneBench® 4.00 - 1x RTX 2080      457 results

Maximum 256.08 Average 218.43
Minimum 5.76 Median 228.07

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
RTX 2080 1 7.5 X X X

Kernel Score #2 Weight #3 Sub-total
Info Channels 243 10 % 24.30
Direct Lighting 218 40 % 87.27
Path Tracing 214 50 % 106.86
Total Score #2 218.43
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 137.77 267
Interior (by Julia Lynen) Direct Lighting 44.62 251
Interior (by Julia Lynen) Path Tracing 20.03 235
Idea (by Julio Cayetaño) Info Channels 155.77 181
Idea (by Julio Cayetaño) Direct Lighting 42.31 201
Idea (by Julio Cayetaño) Path Tracing 37.86 195
ATV (by Jürgen Aleksejev) Info Channels 90.22 287
ATV (by Jürgen Aleksejev) Direct Lighting 32.26 212
ATV (by Jürgen Aleksejev) Path Tracing 27.01 209
Box (by Enrico Cerica) Info Channels 155.26 236
Box (by Enrico Cerica) Direct Lighting 28.92 209
Box (by Enrico Cerica) Path Tracing 29.04 216
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than for good render performance.

Please note that cards must have a score of or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).