OctaneBench® 4.00 - 1x Quadro RTX 6000 8 results
|Quadro RTX 6000||1||7.5||✔||3.08||X|
|Total Score #2||304.01|
|Interior (by Julia Lynen)||Info Channels||194.63||378|
|Interior (by Julia Lynen)||Direct Lighting||62.26||350|
|Interior (by Julia Lynen)||Path Tracing||28.19||330|
| Idea (by Julio Cayetaño)||Info Channels||213.63||248|
| Idea (by Julio Cayetaño)||Direct Lighting||58.45||278|
| Idea (by Julio Cayetaño)||Path Tracing||52.12||269|
|ATV (by Jürgen Aleksejev)||Info Channels||127.61||407|
|ATV (by Jürgen Aleksejev)||Direct Lighting||45.39||298|
|ATV (by Jürgen Aleksejev)||Path Tracing||37.93||294|
| Box (by Enrico Cerica)||Info Channels||214.46||326|
| Box (by Enrico Cerica)||Direct Lighting||39.72||287|
| Box (by Enrico Cerica)||Path Tracing||40.00||297|
These values are calculated from the averages of all submissions and may not be representative of actual performance.
- #1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.
Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements.
While cards below this level may still be compatible, Octane's performance will be significantly impacted.
- #2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980.
If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
- #3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
- #4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).