OctaneBench® 4.00 - 1x Quadro RTX 6000     14 results



Maximum 323.96 Average 307.57
Minimum 270.53 Median 320.83

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro RTX 600017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels3430.1034.26
Direct Lighting3070.40122.75
Path Tracing3010.50150.56
 
Total Score #2307.57
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels196.34381
Interior (by Julia Lynen)Direct Lighting62.97354
Interior (by Julia Lynen)Path Tracing28.47333
Idea (by Julio Cayetaño)Info Channels215.61251
Idea (by Julio Cayetaño)Direct Lighting59.33282
Idea (by Julio Cayetaño)Path Tracing52.91273
ATV (by Jürgen Aleksejev)Info Channels128.56410
ATV (by Jürgen Aleksejev)Direct Lighting45.91302
ATV (by Jürgen Aleksejev)Path Tracing38.39297
Box (by Enrico Cerica)Info Channels216.35329
Box (by Enrico Cerica)Direct Lighting40.15290
Box (by Enrico Cerica)Path Tracing40.47301
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).