OctaneBench® 4.00 - 1x Quadro RTX 6000     17 results



Maximum 323.96 Average 305.72
Minimum 247.35 Median 322.48

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro RTX 600017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels3410.1034.07
Direct Lighting3050.40121.99
Path Tracing2990.50149.66
 
Total Score #2305.72
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels195.19379
Interior (by Julia Lynen)Direct Lighting62.59352
Interior (by Julia Lynen)Path Tracing28.30331
Idea (by Julio Cayetaño)Info Channels214.35249
Idea (by Julio Cayetaño)Direct Lighting58.96280
Idea (by Julio Cayetaño)Path Tracing52.60271
ATV (by Jürgen Aleksejev)Info Channels127.84407
ATV (by Jürgen Aleksejev)Direct Lighting45.57300
ATV (by Jürgen Aleksejev)Path Tracing38.16295
Box (by Enrico Cerica)Info Channels215.19327
Box (by Enrico Cerica)Direct Lighting39.93289
Box (by Enrico Cerica)Path Tracing40.24299
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).