OctaneBench® 4.00 - 1x Quadro RTX 3000     11 results

Maximum 151.68 Average 118.38
Minimum 27.92 Median 28.13

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro RTX 300017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels1210.1012.09
Direct Lighting1190.4047.58
Path Tracing1170.5058.71
Total Score #2118.38
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels67.77132
Interior (by Julia Lynen)Direct Lighting23.66133
Interior (by Julia Lynen)Path Tracing10.23120
Idea (by Julio Cayetaño)Info Channels76.9690
Idea (by Julio Cayetaño)Direct Lighting22.17105
Idea (by Julio Cayetaño)Path Tracing19.88103
ATV (by Jürgen Aleksejev)Info Channels43.49139
ATV (by Jürgen Aleksejev)Direct Lighting17.73117
ATV (by Jürgen Aleksejev)Path Tracing15.63121
Box (by Enrico Cerica)Info Channels81.43124
Box (by Enrico Cerica)Direct Lighting16.74121
Box (by Enrico Cerica)Path Tracing17.00126
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).