OctaneBench® 4.00 - 1x Quadro RTX 3000     8 results

Maximum 151.68 Average 123.34
Minimum 28.13 Median 144.30

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro RTX 300017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels1250.1012.46
Direct Lighting1240.4049.52
Path Tracing1230.5061.36
Total Score #2123.34
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels69.70135
Interior (by Julia Lynen)Direct Lighting24.38137
Interior (by Julia Lynen)Path Tracing10.50123
Idea (by Julio Cayetaño)Info Channels78.6591
Idea (by Julio Cayetaño)Direct Lighting22.79108
Idea (by Julio Cayetaño)Path Tracing20.43105
ATV (by Jürgen Aleksejev)Info Channels44.46142
ATV (by Jürgen Aleksejev)Direct Lighting18.52122
ATV (by Jürgen Aleksejev)Path Tracing16.58128
Box (by Enrico Cerica)Info Channels85.51130
Box (by Enrico Cerica)Direct Lighting17.74128
Box (by Enrico Cerica)Path Tracing18.03134
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).