OctaneBench® 4.00 - 1x Quadro P5000     28 results

Maximum 146.31 Average 139.13
Minimum 118.17 Median 143.44

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro P500016.1 or 6.1
(varies by card)
View FAQ for more info.

Kernel Score #2 Weight #3 Sub-total
Info Channels1520.1015.19
Direct Lighting1400.4056.01
Path Tracing1360.5067.93
Total Score #2139.13
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels83.35162
Interior (by Julia Lynen)Direct Lighting28.40160
Interior (by Julia Lynen)Path Tracing12.41145
Idea (by Julio Cayetaño)Info Channels104.94122
Idea (by Julio Cayetaño)Direct Lighting27.96133
Idea (by Julio Cayetaño)Path Tracing24.85128
ATV (by Jürgen Aleksejev)Info Channels51.94165
ATV (by Jürgen Aleksejev)Direct Lighting19.52128
ATV (by Jürgen Aleksejev)Path Tracing16.18125
Box (by Enrico Cerica)Info Channels104.08158
Box (by Enrico Cerica)Direct Lighting19.29139
Box (by Enrico Cerica)Path Tracing19.45145
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).