OctaneBench® 4.00 - 1x Quadro P2000 with Max-Q Design 1 result
|Quadro P2000 with Max-Q Design||1||?||?||?||?|
|Total Score #2||49.71|
|Interior (by Julia Lynen)||Info Channels||27.58||54|
|Interior (by Julia Lynen)||Direct Lighting||10.13||57|
|Interior (by Julia Lynen)||Path Tracing||4.40||52|
| Idea (by Julio Cayetaño)||Info Channels||35.21||41|
| Idea (by Julio Cayetaño)||Direct Lighting||9.81||47|
| Idea (by Julio Cayetaño)||Path Tracing||8.80||45|
|ATV (by Jürgen Aleksejev)||Info Channels||18.36||58|
|ATV (by Jürgen Aleksejev)||Direct Lighting||7.32||48|
|ATV (by Jürgen Aleksejev)||Path Tracing||6.19||48|
| Box (by Enrico Cerica)||Info Channels||34.44||52|
| Box (by Enrico Cerica)||Direct Lighting||6.82||49|
| Box (by Enrico Cerica)||Path Tracing||6.88||51|
These values are calculated from the averages of all submissions and may not be representative of actual performance.
- #1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.
Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements.
While cards below this level may still be compatible, Octane's performance will be significantly impacted.
- #2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980.
If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
- #3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
- #4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).