OctaneBench® 4.00 - 1x GTX 950     8 results

Maximum 55.16 Average 49.89
Minimum 47.56 Median 48.73

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 95015.2

Kernel Score #2 Weight #3 Sub-total
Info Channels480.104.81
Direct Lighting510.4020.26
Path Tracing500.5024.82
Total Score #249.89
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels25.7250
Interior (by Julia Lynen)Direct Lighting10.2558
Interior (by Julia Lynen)Path Tracing4.4552
Idea (by Julio Cayetaño)Info Channels32.9038
Idea (by Julio Cayetaño)Direct Lighting10.0148
Idea (by Julio Cayetaño)Path Tracing9.0647
ATV (by Jürgen Aleksejev)Info Channels17.2055
ATV (by Jürgen Aleksejev)Direct Lighting7.2648
ATV (by Jürgen Aleksejev)Path Tracing6.1548
Box (by Enrico Cerica)Info Channels32.4449
Box (by Enrico Cerica)Direct Lighting6.8950
Box (by Enrico Cerica)Path Tracing7.0152
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).