OctaneBench® 4.00 - 1x GTX 1650 SUPER     12 results

Maximum 94.46 Average 92.11
Minimum 87.07 Median 90.02

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 1650 SUPER1????

Kernel Score #2 Weight #3 Sub-total
Info Channels1020.1010.20
Direct Lighting920.4036.96
Path Tracing900.5044.94
Total Score #292.11
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels56.92110
Interior (by Julia Lynen)Direct Lighting18.93106
Interior (by Julia Lynen)Path Tracing8.3698
Idea (by Julio Cayetaño)Info Channels68.7480
Idea (by Julio Cayetaño)Direct Lighting18.2687
Idea (by Julio Cayetaño)Path Tracing16.3384
ATV (by Jürgen Aleksejev)Info Channels37.19118
ATV (by Jürgen Aleksejev)Direct Lighting13.3888
ATV (by Jürgen Aleksejev)Path Tracing11.1286
Box (by Enrico Cerica)Info Channels65.1799
Box (by Enrico Cerica)Direct Lighting12.2689
Box (by Enrico Cerica)Path Tracing12.2891
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).