OctaneBench® 4.00 - 1x GTX 1650     27 results

Maximum 81.96 Average 77.25
Minimum 65.72 Median 75.50

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 165017.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels790.107.89
Direct Lighting780.4031.28
Path Tracing760.5038.09
Total Score #277.25
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels44.1686
Interior (by Julia Lynen)Direct Lighting15.8589
Interior (by Julia Lynen)Path Tracing6.9882
Idea (by Julio Cayetaño)Info Channels52.5161
Idea (by Julio Cayetaño)Direct Lighting15.1072
Idea (by Julio Cayetaño)Path Tracing13.7171
ATV (by Jürgen Aleksejev)Info Channels28.7392
ATV (by Jürgen Aleksejev)Direct Lighting11.5476
ATV (by Jürgen Aleksejev)Path Tracing9.4773
Box (by Enrico Cerica)Info Channels50.7877
Box (by Enrico Cerica)Direct Lighting10.5476
Box (by Enrico Cerica)Path Tracing10.6279
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).