OctaneBench® 4.00 - 1x GTX 1080     321 results

Maximum 176.91 Average 149.02
Minimum 21.83 Median 136.95

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 108016.

Kernel Score #2 Weight #3 Sub-total
Info Channels1600.1015.96
Direct Lighting1500.4060.14
Path Tracing1460.5072.92
Total Score #2149.02
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels88.50172
Interior (by Julia Lynen)Direct Lighting30.61172
Interior (by Julia Lynen)Path Tracing13.32156
Idea (by Julio Cayetaño)Info Channels110.91129
Idea (by Julio Cayetaño)Direct Lighting29.84142
Idea (by Julio Cayetaño)Path Tracing26.68138
ATV (by Jürgen Aleksejev)Info Channels53.91172
ATV (by Jürgen Aleksejev)Direct Lighting20.98138
ATV (by Jürgen Aleksejev)Path Tracing17.35134
Box (by Enrico Cerica)Info Channels109.05166
Box (by Enrico Cerica)Direct Lighting20.73150
Box (by Enrico Cerica)Path Tracing20.90155
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).