OctaneBench® 4.00 - 10x RTX 2080 Ti     13 results

Maximum 3,326.01 Average 3,121.26
Minimum 2,964.20 Median 3,302.30

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
RTX 2080 Ti107.53.08X

Kernel Score #2 Weight #3 Sub-total
Info Channels34140.10341.43
Direct Lighting31190.401247.63
Path Tracing30640.501532.20
Total Score #23121.26
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels1956.383797
Interior (by Julia Lynen)Direct Lighting639.363592
Interior (by Julia Lynen)Path Tracing287.863371
Idea (by Julio Cayetaño)Info Channels2169.712523
Idea (by Julio Cayetaño)Direct Lighting604.062870
Idea (by Julio Cayetaño)Path Tracing543.512805
ATV (by Jürgen Aleksejev)Info Channels1274.594060
ATV (by Jürgen Aleksejev)Direct Lighting465.183058
ATV (by Jürgen Aleksejev)Path Tracing388.223005
Box (by Enrico Cerica)Info Channels2154.113276
Box (by Enrico Cerica)Direct Lighting409.172956
Box (by Enrico Cerica)Path Tracing413.933078
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).