OctaneBench® 3.06.2 - 1x Quadro P6000 13 results
|Total Score #2||169.50|
|Interior (by Julia Lynen)||Info Channels||91.20||177|
|Interior (by Julia Lynen)||Direct Lighting||28.56||160|
|Interior (by Julia Lynen)||Path Tracing||14.06||165|
| Idea (by Julio Cayetaño)||Info Channels||149.78||174|
| Idea (by Julio Cayetaño)||Direct Lighting||36.18||172|
| Idea (by Julio Cayetaño)||Path Tracing||33.47||173|
|ATV (by Jürgen Aleksejev)||Info Channels||55.42||177|
|ATV (by Jürgen Aleksejev)||Direct Lighting||26.13||172|
|ATV (by Jürgen Aleksejev)||Path Tracing||22.43||174|
| Box (by Enrico Cerica)||Info Channels||118.89||181|
| Box (by Enrico Cerica)||Direct Lighting||22.98||166|
| Box (by Enrico Cerica)||Path Tracing||22.48||167|
These values are calculated from the averages of all submissions and may not be representative of actual performance.
- #1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.
Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements.
While cards below this level may still be compatible, Octane's performance will be significantly impacted.
- #2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980.
If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
- #3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
- #4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).