OctaneBench® 3.06.2 - 1x Quadro M3000M     6 results

Maximum 48.32 Average 46.34
Minimum 44.02 Median 45.80

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro M3000M15.0

Kernel Score #2 Weight #3 Sub-total
Info Channels410.104.11
Direct Lighting470.4018.84
Path Tracing470.5023.39
Total Score #246.34
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels20.9041
Interior (by Julia Lynen)Direct Lighting8.6449
Interior (by Julia Lynen)Path Tracing3.9146
Idea (by Julio Cayetaño)Info Channels37.3643
Idea (by Julio Cayetaño)Direct Lighting10.0648
Idea (by Julio Cayetaño)Path Tracing9.2648
ATV (by Jürgen Aleksejev)Info Channels11.7137
ATV (by Jürgen Aleksejev)Direct Lighting6.8645
ATV (by Jürgen Aleksejev)Path Tracing5.7745
Box (by Enrico Cerica)Info Channels28.3243
Box (by Enrico Cerica)Direct Lighting6.5047
Box (by Enrico Cerica)Path Tracing6.5949
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).