OctaneBench® 3.06.2 - 1x Quadro M1000M     6 results



Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 26.13 Average 25.40
Minimum 24.25 Median 25.95

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro M1000M15.03.08

Kernel Score #2 Weight #3 Sub-total
Info Channels230.102.32
Direct Lighting260.4010.44
Path Tracing250.5012.64
 
Total Score #225.40
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels11.9223
Interior (by Julia Lynen)Direct Lighting4.8627
Interior (by Julia Lynen)Path Tracing2.1025
Idea (by Julio Cayetaño)Info Channels22.4126
Idea (by Julio Cayetaño)Direct Lighting5.6427
Idea (by Julio Cayetaño)Path Tracing5.1226
ATV (by Jürgen Aleksejev)Info Channels6.1219
ATV (by Jürgen Aleksejev)Direct Lighting3.6024
ATV (by Jürgen Aleksejev)Path Tracing3.0123
Box (by Enrico Cerica)Info Channels15.7524
Box (by Enrico Cerica)Direct Lighting3.6927
Box (by Enrico Cerica)Path Tracing3.6127
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).