OctaneBench® 3.06.2 - 1x Quadro K4200     15 results



Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 38.06 Average 34.52
Minimum 30.45 Median 35.59

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro K420013.03.08

Kernel Score #2 Weight #3 Sub-total
Info Channels340.103.43
Direct Lighting350.4013.98
Path Tracing340.5017.10
 
Total Score #234.52
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels18.2435
Interior (by Julia Lynen)Direct Lighting6.8739
Interior (by Julia Lynen)Path Tracing2.9434
Idea (by Julio Cayetaño)Info Channels31.4137
Idea (by Julio Cayetaño)Direct Lighting7.1834
Idea (by Julio Cayetaño)Path Tracing6.6734
ATV (by Jürgen Aleksejev)Info Channels10.0832
ATV (by Jürgen Aleksejev)Direct Lighting5.0333
ATV (by Jürgen Aleksejev)Path Tracing4.2633
Box (by Enrico Cerica)Info Channels21.7033
Box (by Enrico Cerica)Direct Lighting4.7234
Box (by Enrico Cerica)Path Tracing4.7135
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).