OctaneBench® 3.06.2 - 1x Quadro 600     1 result

Low OctaneBench Score

This card is not recommended for use with Octane, as it does not meet Octane's minimum performance requirements (20). #1
Maximum 0.79 Average 0.79
Minimum 0.79 Median 0.79

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro 600 12.1X#1#1

Kernel Score #2 Weight #3 Sub-total
Info Channels00.100.04
Direct Lighting10.400.24
Path Tracing10.500.51
Total Score #20.79
This benchmark uses lower parallel samples due to VRAM limit,
score may not be representative of actual performance.
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels0.461
Interior (by Julia Lynen)Direct Lighting0.070
Interior (by Julia Lynen)Path Tracing0.081
Idea (by Julio Cayetaño)Info Channels0.180
Idea (by Julio Cayetaño)Direct Lighting0.090
Idea (by Julio Cayetaño)Path Tracing0.090
ATV (by Jürgen Aleksejev)Info Channels0.120
ATV (by Jürgen Aleksejev)Direct Lighting0.171
ATV (by Jürgen Aleksejev)Path Tracing0.322
Box (by Enrico Cerica)Info Channels0.160
Box (by Enrico Cerica)Direct Lighting0.060
Box (by Enrico Cerica)Path Tracing0.030
These values are calculated from the averages of all submissions and may not be representative of actual performance.

1 result

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).