OctaneBench® 3.06.2 - 1x GTX 980     80 results

Maximum 117.73 Average 97.64
Minimum 80.81 Median 101.55

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 98015.2

Kernel Score #2 Weight #3 Sub-total
Info Channels960.109.63
Direct Lighting980.4039.23
Path Tracing980.5048.78
Total Score #297.64
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels49.5496
Interior (by Julia Lynen)Direct Lighting17.75100
Interior (by Julia Lynen)Path Tracing8.3898
Idea (by Julio Cayetaño)Info Channels84.0598
Idea (by Julio Cayetaño)Direct Lighting20.6098
Idea (by Julio Cayetaño)Path Tracing18.9498
ATV (by Jürgen Aleksejev)Info Channels29.8595
ATV (by Jürgen Aleksejev)Direct Lighting14.7497
ATV (by Jürgen Aleksejev)Path Tracing12.4496
Box (by Enrico Cerica)Info Channels63.2896
Box (by Enrico Cerica)Direct Lighting13.5398
Box (by Enrico Cerica)Path Tracing13.1998
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).