OctaneBench® 3.06.2 - 1x GTX 690      3 results


Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 45.03 Average 44.86
Minimum 44.56 Median 45.03

Note:

This result includes a Multi-GPU Video Card.

GPU Model No. GPUs No. Cards
(estimate)
Compute
Capability
OctaneRender Support
2020 v4 v3 v2
GTX 690 1 0.5 3.0 2020.1.4 and lower

Kernel Score #2 Weight #3 Sub-total
Info Channels 46 10 % 4.61
Direct Lighting 45 40 % 17.92
Path Tracing 45 50 % 22.33
 
Total Score #2 44.86
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 23.65 46
Interior (by Julia Lynen) Direct Lighting 8.64 49
Interior (by Julia Lynen) Path Tracing 3.86 45
Idea (by Julio Cayetaño) Info Channels 41.18 48
Idea (by Julio Cayetaño) Direct Lighting 9.18 44
Idea (by Julio Cayetaño) Path Tracing 8.55 44
ATV (by Jürgen Aleksejev) Info Channels 14.20 45
ATV (by Jürgen Aleksejev) Direct Lighting 6.62 44
ATV (by Jürgen Aleksejev) Path Tracing 5.73 44
Box (by Enrico Cerica) Info Channels 29.80 45
Box (by Enrico Cerica) Direct Lighting 6.03 44
Box (by Enrico Cerica) Path Tracing 6.05 45
These values are calculated from the averages of all submissions and may not be representative of actual performance.

3 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).
Generated