OctaneBench® 3.06.2 - 1x GTX 675MX     2 results

Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 30.76 Average 30.71
Minimum 30.67 Median 30.67

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 675MX 13.0

Kernel Score #2 Weight #3 Sub-total
Info Channels290.102.86
Direct Lighting310.4012.39
Path Tracing310.5015.46
Total Score #230.71
This benchmark uses lower parallel samples due to VRAM limit,
score may not be representative of actual performance.
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels14.8029
Interior (by Julia Lynen)Direct Lighting5.7532
Interior (by Julia Lynen)Path Tracing2.6831
Idea (by Julio Cayetaño)Info Channels26.6531
Idea (by Julio Cayetaño)Direct Lighting6.4130
Idea (by Julio Cayetaño)Path Tracing6.1632
ATV (by Jürgen Aleksejev)Info Channels8.0426
ATV (by Jürgen Aleksejev)Direct Lighting4.4229
ATV (by Jürgen Aleksejev)Path Tracing3.5728
Box (by Enrico Cerica)Info Channels19.1129
Box (by Enrico Cerica)Direct Lighting4.4532
Box (by Enrico Cerica)Path Tracing4.4233
These values are calculated from the averages of all submissions and may not be representative of actual performance.

2 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).