OctaneBench® 3.06.2 - 1x GTX 650 Ti BOOST      6 results


Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 31.46 Average 26.02
Minimum 22.59 Median 24.42

GPU Model No. GPUs Compute
Capability
OctaneRender Support
2020 v4 v3 v2
GTX 650 Ti BOOST 1 3.0 2020.1.4 and lower

Kernel Score #2 Weight #3 Sub-total
Info Channels 28 10 % 2.80
Direct Lighting 30 40 % 12.16
Path Tracing 30 50 % 15.10
 
Total Score #2 30.06
This benchmark uses lower parallel samples due to VRAM limit,
score may not be representative of actual performance.
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 14.48 28
Interior (by Julia Lynen) Direct Lighting 6.02 34
Interior (by Julia Lynen) Path Tracing 2.66 31
Idea (by Julio Cayetaño) Info Channels 26.48 31
Idea (by Julio Cayetaño) Direct Lighting 6.25 30
Idea (by Julio Cayetaño) Path Tracing 5.80 30
ATV (by Jürgen Aleksejev) Info Channels 7.75 25
ATV (by Jürgen Aleksejev) Direct Lighting 4.12 27
ATV (by Jürgen Aleksejev) Path Tracing 3.65 28
Box (by Enrico Cerica) Info Channels 18.65 28
Box (by Enrico Cerica) Direct Lighting 4.29 31
Box (by Enrico Cerica) Path Tracing 4.23 31
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).
Generated