OctaneBench® 3.06.2 - 1x GTX 1050 Ti with Max-Q Design     7 results

Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 50.76 Average 41.12
Minimum 10.90 Median 43.37

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 1050 Ti with Max-Q Design1????

Kernel Score #2 Weight #3 Sub-total
Info Channels380.103.85
Direct Lighting410.4016.52
Path Tracing420.5020.76
Total Score #241.12
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels17.2533
Interior (by Julia Lynen)Direct Lighting6.9339
Interior (by Julia Lynen)Path Tracing3.3639
Idea (by Julio Cayetaño)Info Channels35.7042
Idea (by Julio Cayetaño)Direct Lighting8.8142
Idea (by Julio Cayetaño)Path Tracing8.4143
ATV (by Jürgen Aleksejev)Info Channels11.9738
ATV (by Jürgen Aleksejev)Direct Lighting6.2341
ATV (by Jürgen Aleksejev)Path Tracing5.2841
Box (by Enrico Cerica)Info Channels26.7741
Box (by Enrico Cerica)Direct Lighting6.0143
Box (by Enrico Cerica)Path Tracing5.7243
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).